Stone and Aero are actually a White Mage aesthetic since the classic games, so I doubt they would replace that identity.
Wouldn't miss them if they were gone, because I don't wanna see another motherflipping rock EVER again.
Stone and Aero are actually a White Mage aesthetic since the classic games, so I doubt they would replace that identity.
Wouldn't miss them if they were gone, because I don't wanna see another motherflipping rock EVER again.
What I saw in the job action didn't worry me too much and gave me some hope back. Will have to just wait until the 29th to find out how things really are. Gear wise I want to know if the skirt we were shown is part of the top or not. If it's not then yay an actual skirt if not then oh my lord please not another underwear with mental triangles attached to them or a skirt that barely covers my arse even when standing up. While the guys get shorts or nice slacks they could wear to a wedding.
Consider that we need low-level attacks like Stone and Aero but that they may be all upgraded to other attacks by L80, making them unusable in the video.
RDMs have these attacks as well, so we won't lose them entirely.
I've been playing white mage since 2.0 and I have to say, I'm mildly concerned. I think overall a lot of the changes are going to be good but I'm nervous about the DPS aspect. I really pride myself in being a good healer who contributes a lot to the DPS while still doing my job to the fullest on the healing end as well. I like helping to speed runs along and it's always fun to spam holy and play a game of chicken on how long you can go before you need to heal the tank. (My friend tanks for me, so don't worry. I know some tanks hate that cause they don't trust random healers lol).
Anyway, I'm excited for the more instant heals. But yeah, I have to admit.... those wings are hideous. Really tacky, I'm not happy about them AT ALL. Nope, nope, nope. I even hated them with the prismatic wings consumable item you could get from weddings (I think it was?). Just looks stupid imo.
「Life is such a fragile thing…」
When they were talking about stone, I thought the comment was something along the lines of "you won't just be throwing larger rocks". WHM's DPS kit has a few additional items, but I took this as we won't just be sitting here hitting our stone button. I could be wrong and would need to go back to rewatch it, but maybe someone can chime in here.
With that said, I'm actually really quite excited. With the shift in focus for healers to actual healing?? YES PLEASE. Which then makes me interested to see how they're going to be adjusting battles in order to make it so that healers aren't just sitting there twiddling their thumbs.
To me the few attacks they did show had a more Dia/Banish look to them so we're now flinging light based spells. I like the wings even though I'm sure they're clip like crazy on most things. Again we'll have to wait until the 29th to see how our black lily used for a huge attack works and how often the gradual lily getting is. Along with if we get any charges on any of our skills as that was a complaint by many whms in the whole not being able to chose when to use our lilies. With what they did say when talking about all three healers they might have actually balanced them, but we won't know that until we get the first set of Eden.
I don't mind the wings, (and my WHM dresses up as a Punk Rock girl). I think they'll be fine.
The AF gear is the AF gear. It's a little more boring than I would've liked, but at least there's no fricken "Back-Fan" for clipping issues from hell. It's just Traditional WHM garb.
As for the changes to skills. It really looks like they've completely redone WHM's kit. And besides, when it comes to the CNJ aesthetic, SE did a really poor job of implementing it anyway. For a master of earthly elements it had decidedly few attack spells for it, basically one of each (if you can even call fluid aura a spell, more of a spitwad). To be completely honest about it, the CNJ skills/path lean more towards the traditional Geomancer theme, so the attack identity was stolen from another FF class anyway.
As for WHM's new spells, they're intriguing. It's a tad "Particle Effect Overload" but you could argue WHM needed the graphical overhaul.
I'll prolly post this elsewhere, but from what I was able to discern, I saw 5/6 new skills and 1 altered skill in the video.
New Hard Cast DPS Nuke - (Likely Stone replacement but with Holy visuals)
New Instacast DPS spell - (Likely an Aero replacement but with ?Nega-Holy? visuals?)
New Party Member Buff + DPS skill - Part 1 of this is the 3 rotating flowers cast on the Monk near the beginning, it costs 1 Lilly and makes the WHM Lilly "branch" start glowing. The glow gradually fills the whole branch and then the new flower on the gauge blooms letting the WHM cast Part 2 of the spell on the enemy. My bet is it Buffs the DPS, then gathers damage for a period of time from them, letting the WHM release it as a huge nuke. Fun stuff!
New Instacast AoE heal - This skill costs 1 lilly, seems counterpart to SCH Indom. Might Replace Assize?
Angel Wings - ¯\_(ツ)_/¯
Altered Skill: Medica 1 - I may be wrong but I'm pretty sure we see Medica cast, but with a different visual effect on the players. It looks like the same visual effect for activating Plenary Indulgence (which is cast literally just before it). Not sure what this means...
Overall, the game is going to be massively different, WHM especially. We'll see how it plays out, but I'm kind of excited that we're going to be Healers instead of Green DPS.
Other skills shown: Medica 2, Tetragrammaton, Plenary Indulgence.
Quick, everybody into the Batmobile!
The wings could look better I'll be honest. Seems like it will work with certain glamours and ruin the look of most things. I wish there was a way to change the color of the wings, but I know the possibility of that is as likely as a real damage rotation for healers.
Anyway White Mages seems to have completely shaken off the Conjuror aesthetic and gone full Holy Mage (Holy as in the adj. not the spell), which is fine and fitting I suppose. Its still very visible so I have no qualms about it. But looking at the other healing spells shown is it just me or does every spell blend together? Like everything is just a mess of white light. Its not bad per se, but then I see what AST has going on and I can't help being really bothered.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.