
what you said to add to the currency tab are also keep enough until you spend them tokens.The only things that need adding to currencies are the 24 man and primal currencies. Everything else is just a "keep till you have enough then spend them".
I've made it clear in the past that I firmly believe the majority of players calling currency bloat are just hoarders who never throw anything away. It's on you to manage your inventory, not Square.
Not really, 24 man coins stay relevant the entire expansion as you need previous tiers for current trade ins. Likewise with primal totems, if you're casually grinding them out to get the mount you'll be holding on to them for at least 2 patches.



Materia is different because there is a market for that. The other currencies, you know the unsellables those should have their own currency tab.
Ik its necro but idc.
Materia is no different then Crystals and clusters and so it should have its own tab as well... im at the point where im simply trashing every yellow and all low purple ones i get lol
I think my inventory has been full since ARR lol.
Damn, 2,5 years later and worse than ever.
I think they just should consolidate old tokens (old = like 2 addons later) into one currency, let tokens from fights that are harder/longer give more of the currency. Then you have just 1 currency for each lvl60/70 trials extreme/raids -tier for example.
But then nobody would buy retainer.

My inventory is filled with gear coffers




Necro or not, it's still relevant, and worse than when the thread was made. They're budgeting armory chest slots but leaving us to juggle or just plain toss an absolutely wild amount of tokens in our inventories.
"Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time



I think every non-tradeable item that is character-locked from trials, raids, Bozja/Eureka and relics should be consolidated into currency. At least from anything that isn't current content. The currency tab is sorely under-utilized for how many--literally--non-fungible tokens exist in the game.
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