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  1. #111
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    As others have pointed out, skipping parts of the lower levels might also mean that people will skip making gear for the MB. Also I honestly dont see crafting being more engaging in the higher levels. You still have to gather all the items (and they will be harder to gather too..so skip potion for the gatherers too?) and then craft it with either a fixed rotation or not. There are just more skills to use but in the end crafting does not change much, so if you already dont like crafting from the beginning how will you like it in the end? Especially since you need quite the time to get good gear for your crafters to even craft something at high level. And again lets not forget that a lot stuff has to be gathered too or bought. So the true investment comes with the highest levels and will someone really stick with it when they cant even get there from the start?

    You will need the other crafters, and you will need the other gatherers on high level with high gear to even be able to do most of it alone...that means people would then need to either buy potions for all of them and then still level and gear them all up or they will have to invest a huge amount of gil in mats.

    Again if you would skip crafting completely because of the lower levels then I kinda doubt one would truly enjoy crafting as whole. And this is why I pointed other examples. They might not be the best fit but they are still content, just like crafting is. And what difference is there to someone wanting to skip the level up part of the crafting with someone skipping the whole training part of a raid? In the end they skip it to get to their reward faster. And at least jump potions were introduced because battle content limits you. But you dont need crafting to beat the normal battle content in the game.

    And lets not forget that it gets easier with time. More beast tribes, better exp and they even hinted that they might change crafters a bit. Heck you dont even need to gather your own items anymore for the job quests.
    (1)

  2. #112
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    Does anyone actually craft anything for the MB in their own low level range nowadays? I genuinely dont know. From my experience the MB for low level equipment is mostly empty, with some VERY overpriced HQs likely intended for lazy crafter turn ins. I don't think any of the usual leveling methods have sellable byproducts?

    When the mood hits me I craft some low level tools and such on my 70s and throw them up, but very rarely do I generate anything worth selling on my low level DoH's.

    And no. Omni or even gatherers aren't required to turn a profit (or to have fun btw) on the MB. Thats a myth. As a specialist buying stuff from the MB you can generally find some stuff where people dont price-compete by the dozens, that you can sell and turn a profit. You only need omni and gatherers if you want to be competitive in the high end market with the other omni crafters. And for me thats the least fun part of being a crafter.

    Personally I am against skip potions. I would never buy them because I'm a miser. But I cant find any reason why having crafter potions would be any way worse than combat skip potions. Added to that I loathe everything about the 1-50 DoH range. And yes, I may be the rare breed you dont think that exists or would enjoy crafting while hating 1-50.

    Again. You can have fun as a crafter without getting into the high end cutthroat pricing wars as a single class specialist. "We dont need it" is not an argument. If some people want it and think the leveling exp sucks balls, the question is: why not? And currently I see very few good data backed arguments against it.
    (0)
    Last edited by Lersayil; 05-22-2019 at 08:08 PM.

  3. #113
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Lersayil View Post
    Again. You can have fun as a crafter without getting into the high end cutthroat pricing wars as a single class specialist. "We dont need it" is not an argument. If some people want it and think the leveling exp sucks balls, the question is: why not? And currently I see very few good data backed arguments against it.
    Then why do they need to be high level at all? If crafting is just about fun, then surely they can have fun crafting low level stuff as a low level crafter. Like I told someone else in this thread, just because you do not like a reason does not make it a bad reason. Multiple reasons that can be objectively seen to an extent have been given. You choosing to ignore them changes nothing.
    (2)

  4. #114
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Aramina View Post
    Then why do they need to be high level at all? If crafting is just about fun, then surely they can have fun crafting low level stuff as a low level crafter. Like I told someone else in this thread, just because you do not like a reason does not make it a bad reason. Multiple reasons that can be objectively seen to an extent have been given. You choosing to ignore them changes nothing.
    Because low level crafting has no options in rotation at all. Uses... 3-4 skills if you dont level omni? Has iterative skills that in most cases are just replacements of the older ones. The list of things you can craft is very limited. No access to master crafts?

    In my eyes its similar to combat classes in this regard. Levels give you options, and low levels are boring, tedious and long.

    As for the liking reasons part, did I miss something? Since page 1 I've only seen the "we dont need it", "no", "crashes (non-existant) low level markets", "bots" and "you must like and live the grind to ever be a worthy crafter and to ever like the classes" arguments.
    (0)

  5. #115
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Aramina View Post
    Multiple reasons that can be objectively seen to an extent have been given.
    That... is a really weird way to say that people have presented reasons in this thread.
    Quote Originally Posted by Aramina View Post
    You choosing to ignore them changes nothing.
    As does you ignoring the multiple reasons given in argument for having the pots.

    There are perfectly valid reasons given and arguments made none of which I've seen refuted with anything other than a desire to preserve 70 omnicrafters as some "pure" objective or prevent a speculated market collapse.
    (0)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  6. #116
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    I don't know about level jumps to 70 but perhaps level skips to 60 could be something to consider. I have an omni-crafter on Siren on my main but would love one on Gilgamesh where I have a small FC and two level 70 alts. I would level jump one of them although 8 crafts would be an expensive proposition but I might consider it. Leveling to 80 would still require quite a bit of work.

    I did go to the effort of leveling miner and bot to 70 however given I needed money and for me that was the best way to do it. Leveling 8 crafts is pretty intimidating for me at least.
    (0)
    Last edited by LaylaTsarra; 05-22-2019 at 08:54 PM.

  7. #117
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Krotoan View Post
    For the same reason someone uses the MSQ or Job skip pots, because the lower levels are a mostly irrelevant boring grind. 60-70 crafting offers goals for housing, pets and glamours. There's the master craft books, getting mats to make rare outfits and being able to use materials farmed in endgame areas.
    You can craft furnishings before lvl 20. Glam gear and pets start at lvl 50. The first mastercraft books can be obtained at lvl 50. Some lvl 50 furnishings sell for several hundred thousand gil. Crafting is relevant and profitable long before lvl 60. Especially with how in FFXIV crafting materials don't become immediately useless as soon as you lvl up past a certain point. Lots of high lvl crafts need lower end materials. Also cosmetic items never completely lose value, particularly if their materials are rare or if the craft is from a masterbook.
    (2)
    Last edited by Penthea; 05-23-2019 at 11:26 AM.

  8. #118
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Penthea View Post
    You can craft furnishings before lvl 20. Glam gear and pets start at lvl 50. The first mastercraft books can be obtained at lvl 50. Some lvl 50 furnishings sell for several hundred thousand gil. Crafting is relevant and profitable long before lvl 60. Especially with how in FFXIV crafting materials don't become immediately useless as soon as you lvl up past a certain point. Lots of high lvl crafts need lower end materials. Also cosmetic items never completely lose value, particularly if their materials are rare or if the craft is from a masterbook.
    And if someone wants it only for making money, just do some of the most needed low level crafting items and you will make quite a good amount of gil. At least on those levels you dont need the best equiqment to do stuff. Everything on the high level (which includes the newest housing items, glamour and pets) need very good equipment and gatherers on high level too if you dont want to buy everything. So it needs a big investment...will someone really do that if they cant even be bothered to level them up the normal way?
    (2)

  9. #119
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Penthea View Post
    You can craft furnishings before lvl 20. Glam gear and pets start at lvl 50. The first mastercraft books can be obtained at lvl 50. Some lvl 50 furnishings sell for several hundred thousand gil. Crafting is relevant and profitable long before lvl 60. Especially with how in FFXIV crafting materials don't become immediately useless as soon as you lvl up past a certain point. Lots of high lvl crafts need lower end materials. Also cosmetic items never completely lose value, particularly if their materials are rare or if the craft is from a masterbook.
    OK. Skip pot to 50 then. I'm game.
    (0)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  10. #120
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Krotoan View Post
    OK. Skip pot to 50 then. I'm game.
    I can get behind that. But I guess SE would want to keep it uniform and go for the usual "max - 10" formula. Post 50 is mostly a fine experience due to specialization and being less reliant on omni skills to make the crafting flow even slightly interesting (or successful).

    My only beef is with the sub 50 zone which I find egregious.
    (0)

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