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  1. #11
    Player
    Skivvy's Avatar
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    Jun 2012
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    Boo Box
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    Rafflesia
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    Sage Lv 100
    Quote Originally Posted by TarynH View Post
    OK, let's talk about XI. I'll fetch my rose-tinted glasses.

    They did, and they didn't force story in XI. It depends how you want to look at it.

    XI made a point to make each expansion separate from any other expansion. So you didn't have to complete one story to go into the next. In that regard, XI's story wasn't "forced."

    However, that being said, XI did force story completion. The main story had to be completed past the Shadowlord to open up Dynamis. The rest of the city stories were extra. Zilart had to be completed nearly to the end to open up Sky, its endgame content. CoP had to be completed to open up Limbus and Sea. Not to mention a certain part of it had to be completed to open up Dreamworld Dynamis. ToAU needed enough completion to reach Nyzul, more completion to do Salvage, and full completion (plus Assault rank) for Einherjar. WotG needed some slight progression to reach WoE, but had very little endgame content aside from that; making the story trivial for that expansion. Abyssea and the other 3 add-ons were all story driven, and somewhat forced progression. SoA had completion checkpoints to access Delve and Skirmish, but I feel they stopped caring about the story in this expansion. Rhapsodies even needs completion to a certain point to open up content.

    XIV went a different path and made an overall connected story arc. Thus "forcing" the main story to be completed.

    XI's case was actually a failure on many levels, imo. The main story probably should have been forced more, and had more incentive to help others do it. XI is extremely hard to get back into, and especially hard to get back into and finish up any story you missed.

    XIV actually has incentives, and reasons to do story. So the people that actually enjoy that thing, have some help along the way. They've also done a lot to make the story, for the most part, soloable in many regards. Which is another area where it succeeds.

    Regardless, forced or unforced, it doesn't negate that the story played a significant role in FFXI overall.
    Anything that starts off mentioning "rose-tinted glasses" is bound to be great. I still sub to XI off and on (status: currently subbed), so it's not just nostalgia talking as your comment would imply.

    But lets dive into XI! You are correct - the game does require you to do certain quests/missons/ranks up to a certain point to unlock the latest content!...but I already mentioned that in one of my other posts. You removed the rather vital part of my complaint - the 100% forced completion. This is where I take issue with XIV's MSQ. I feel like you're trying to contradict some point I never made.

    I'm not asking for all content to simply be available as soon as you hit a certain level. I am hoping that they take a look at how they handle the MSQ and perhaps make it less forced when it comes to the full-completion.

    As for XIV game content, if you truly feel there isn't a lot to do outside of the story, what exactly do you do once you've put in your few hours to complete the latest story patches?
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    Last edited by Skivvy; 05-22-2019 at 11:03 PM.