Could we please have objectives other than killing X monsters.

Like have 4 people stand on 4 buttons to open next floor, risk is you can move early but if someone Aggros or traps, uh oh.

Or have a tonberry that very slowly always knows where you are, coming to one shot you. So keep spatial awareness. Dodge it for x amount of time. It forcing you into rooms would be it’s main problem. Call back to wanderers palace.

Plus more. And with each new deep dungeon just add more of these mixed with old.

We could have something really fun. I saw a whole thread of this once. And people had amazing ideas