Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 85
  1. #31
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,481
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by deadman1204 View Post
    It adds flavor. Otherwise, we could have attack 1,2,3,4,5, buff 1,2 and heal 1,2,3. Just call them that and give them to each class as needed.
    All it adds is confusion, in every other RPG I can think of these main stats would do something, might not be optimal but it wouldn't be a completely pointless waste of time like it is here.

    Doesn't help that half the descriptions are wrong too.
    (1)

  2. #32
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    I'd expect Protect being removed from healer's actions because it became a must-have-always-on buff. As it happened to Stoneskin in the past.
    (2)

  3. #33
    Player
    Taramin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    107
    Character
    Taramin Skyflare
    World
    Hyperion
    Main Class
    Red Mage Lv 90
    They actually did want to prune Protect, but it's considered Iconic.
    (1)

  4. 05-17-2019 05:37 PM

  5. #34
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,481
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by LalaRu View Post
    I'd expect Protect being removed from healer's actions because it became a must-have-always-on buff. As it happened to Stoneskin in the past.
    Quote Originally Posted by Taramin View Post
    They actually did want to prune Protect, but it's considered Iconic.
    I hope they keep it, it can always be changed up in exact function.

    What is it at the moment? 12% damage reduction?
    That could be an interesting effect to be able to throw up party wide, if it didn't last 30 minutes.

    Make it White Mage only, 10s duration. Something like that anyway. I'd like them to come with a way to keep it, it is quite iconic after all
    (4)

  6. #35
    Player

    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    585
    Everyone is going on the belief that the actual battle system is staying the same.. I forsee that changing massively since we're not getting a new healer. Like what if they completely change the way combos work? We are already losing TP, lets think more outside the box. They can literally change ANYTHING :O
    (3)
    Last edited by Insertcoins; 05-18-2019 at 04:12 AM.

  7. #36
    Player
    ShariusTC's Avatar
    Join Date
    Dec 2016
    Posts
    462
    Character
    Shadelia Sunshooter
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    I love if they give SCH an ability to exchange their fairy gauce to mp
    (0)

  8. #37
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Jandor View Post
    (protect, ndr) Make it White Mage only, 10s duration. Something like that anyway. I'd like them to come with a way to keep it, it is quite iconic after all
    Maybe insanely buff the protection % and make it one-hit-duration, single-target spell can work too. Sorta sheltron.
    (0)

  9. #38
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,481
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by LalaRu View Post
    Maybe insanely buff the protection % and make it one-hit-duration, single-target spell can work too. Sorta sheltron.
    It'd be unique at least, I can't think of any healer skill that's a %DR instead of heal, shield or regen off the top of my head.
    (2)

  10. #39
    Player
    Rollout's Avatar
    Join Date
    Feb 2017
    Location
    Ul'Dah
    Posts
    189
    Character
    Roxanne Steele
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    Quote Originally Posted by ADVSS View Post
    Dunno for sure, but Im worried for PLD most since they deal with managing both resources. But this could be a way to "fix" Clemency spam making it a shield gauge use ability
    Yoshida already clarified that they're just removing TP in 5.0, not consolidating TP costs into MP, that was a mistranslation or misinterpretation. All weaponskills will probably have no cost to use, since AoEing is the only time you expend large amounts of TP and that's really only useful in dungeons, it shouldn't hurt the gameplay of dungeons to be AoEing all the time. It'll make things go faster, anyways.
    (0)

  11. #40
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Nahctyrn Bhaldornnsyn
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Fredco191 View Post
    I hope Bard gets a DoT spread ability like Bane from Arcanist. It feels lame putting Caustic Bite and Stormbite on a bunch of enemies one by one.
    I posted this in a wishlist thread.
    (2)

Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast