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  1. #1
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    Lordfurious's Avatar
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    Aeris Gains
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    Quote Originally Posted by Seraphor View Post
    This is basically Essential Dignity.
    I know technically WHM has two of these, Benediction and Tetragrammaton, but SCH only has the one in Lustrate like AST's Essential Dignity.

    Oh and you meant Earthly Star, not Earthly Indulgence.
    I'd say Earthly Star is actually more of an Assize analogue. Plenary Indulgence doesn't really have an analogue.
    But AST's Collective Unconscious is superior to Asylum, so there's that.
    I knew someone was going to mention that abilities and claim it was similar to benediction. Please allow me to correct you. That ability would be closest to the ability tetragrammatron. That is just one more ability extra that white Mages have. I would also say it is like a Scholars lustrate, because of the fact Scholars can cast it three times if they have a full stack of Aether. But thanks for your input, and sorry I did not add that into my previous comment.

    Sorry I got Earthly star incorrect. I probably should have looked up the exact name as I am a recently returning player and I'm not completely up on exactly every name but do know every healing spell and what it does, which is why I mentioned that Earthly is nothing at all like assize. I can only assume that you didn't take the actual time to read my comments in its entirety. If you had you would have seen that because you need to actually Target and click it twice, it is therefore, not instant. As the game is progressing and moving forward the need for instant cast abilities is ever more prevalent, which is why I stressed these ideas. I do not believe that Collective unconsciousness is superior. While you are casting that you are immobilized you cannot move you cannot cast another spell. That is 15 seconds of downtime for a weak heal. After White Mage cast their asylum they are free to continue casting more heal spells. Since my White Mage is such an Uber Beast with terrific gear I tend to just Spam cure 3 after using asylum if need be. I really do value your input and I thank you for trying as hard as you did, but I think we are going to have to agree to disagree.
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    Last edited by Lordfurious; 05-14-2019 at 08:19 PM.

  2. #2
    Player
    Mansion's Avatar
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    Quote Originally Posted by Lordfurious View Post
    I knew someone was going to mention that abilities and claim it was similar to benediction. Please allow me to correct you. That ability would be closest to the ability tetragrammatron. That is just one more ability extra that white Mages have. I would also say it is like a Scholars lustrate, because of the fact Scholars can cast it three times if they have a full stack of Aether. But thanks for your input, and sorry I did not add that into my previous comment.
    I really don't agree. Cast an Essential Dignity on someone that is under 10% HP, it will explode Tetragrammaton's potency. Especially if it crits.
    Tetragrammaton is more like Lady of Crowns. Its potency is lower but you can virtually use it every 30 seconds.
    Plus AST has an instant GCD heal (with added effect of the sect) where WHM only has a Regen.
    It's the little things, but overall AST can ironically put out much more healing than WHM without sacrificing DPS, in a raid context. And it comes with cards.
    (2)

  3. #3
    Player Seraphor's Avatar
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    Seraphor Vhinasch
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    Quote Originally Posted by Lordfurious View Post
    I knew someone was going to mention that abilities and claim it was similar to benediction. Please allow me to correct you. That ability would be closest to the ability tetragrammatron. That is just one more ability extra that white Mages have. I would also say it is like a Scholars lustrate, because of the fact Scholars can cast it three times if they have a full stack of Aether. But thanks for your input, and sorry I did not add that into my previous comment.

    Sorry I got Earthly star incorrect. I probably should have looked up the exact name as I am a recently returning player and I'm not completely up on exactly every name but do know every healing spell and what it does, which is why I mentioned that Earthly is nothing at all like assize. I can only assume that you didn't take the actual time to read my comments in its entirety. If you had you would have seen that because you need to actually Target and click it twice, it is therefore, not instant. As the game is progressing and moving forward the need for instant cast abilities is ever more prevalent, which is why I stressed these ideas. I do not believe that Collective unconsciousness is superior. While you are casting that you are immobilized you cannot move you cannot cast another spell. That is 15 seconds of downtime for a weak heal. After White Mage cast their asylum they are free to continue casting more heal spells. Since my White Mage is such an Uber Beast with terrific gear I tend to just Spam cure 3 after using asylum if need be. I really do value your input and I thank you for trying as hard as you did, but I think we are going to have to agree to disagree.
    Essential Dignity: 400 potency, that can scale up to roughly 1200 potency. (enough to almost fully heal, plus it can Crit) 40s cooldown.

    Benediction: Maximum HP, equivalent to roughly 1500 potency maybe? 180s cooldown.
    Tetragrammaton: 700 potency flat heal. 60s cooldown.
    Lustrate: 600 potency. Can potentially be spammed up to 3 times for 1800 potency! 60s cooldown (based on Aetherflow)

    So yeah, Tetra is more similar in terms of cooldown, but Bene is closer in potency, it actually sits somewhere in the middle but ultimately all those skills do the same job.


    EDIT: All three healers have similar utility in their ‘emergency’ heals really.

    AST: 400 potency at higher HP, 1000 or more potency at lower HP.
    WHM: 700 potency with Tetra, Maximum HP with Bene.
    SCH: 600, 1200 or 1800 depending on Aetherflows.

    Basically, they can all do the same thing, but WHM takes up two slots on your hotbar to do it.





    Earthly Star: 720 cure potency, and 200 DPS potency.

    Assize: 400 Cure and DPS potency.
    Plenary Indulgence: Only cures.

    Again, Earthly Star does both jobs in a way. It uses a scaling mechanic, which I suppose you could attribute to Plenary Indulgence, but functionally, its a Heal/DPS combo.
    So with Earthly Star and Assize, in both cases you would typically use the skill on cooldown for its DPS value, whereas Plenary Indulgence you'd save for cures. Hence why Earthly Star and Assize are more similar in function.




    Asylum: 100 potency over 24s. Requires party members to remain within the area of effect, and chances are, they won't.
    800 total potency (reliant on party members staying within the area for 24s)

    Collective Unconscious: 150 potency over 15s, plus 10% damage reduction. Effect is imbued upon party members, allowing them to leave the area of effect. This means it only needs to be used for a split second to bestow this effect for 15s on all party members in range, you don't need to stand still. You can also extend the duration of this effect with Celestial Opposition and Time Dilation, increasing the effective potency of the HoT.
    If you do stand still however, you can extend the duration beyond 15s, making that potency far better than Asylum, and with a damage reduction to boot!
    750 total potency (guaranteed, can be extended to 1200 or even 1500 with both CO and TD, without needing to stand still, and even further if you do stand still)


    But I thank you for your view, and thank you for not being too condescending about it, but it would appear that you don't quite "know every healing spell and what it does."
    (2)
    Last edited by Seraphor; 05-14-2019 at 11:22 PM.

  4. #4
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    Lordfurious's Avatar
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    EDIT: All three healers have similar utility in their ‘emergency’ heals really.

    AST: 400 potency at higher HP, 1000 or more potency at lower HP.
    WHM: 700 potency with Tetra, Maximum HP with Bene.
    SCH: 600, 1200 or 1800 depending on Aetherflows.

    Basically, they can all do the same thing, but WHM takes up two slots on your hotbar to do it.


    Earthly Star: 720 cure potency, and 200 DPS potency.

    Assize: 400 Cure and DPS potency.
    Plenary Indulgence: Only cures.

    Again, Earthly Star does both jobs in a way. It uses a scaling mechanic, which I suppose you could attribute to Plenary Indulgence, but functionally, its a Heal/DPS combo.
    So with Earthly Star and Assize, in both cases you would typically use the skill on cooldown for its DPS value, whereas Plenary Indulgence you'd save for cures. Hence why Earthly Star and Assize are more similar in function.

    Asylum: 100 potency over 24s. Requires party members to remain within the area of effect, and chances are, they won't.
    800 total potency (reliant on party members staying within the area for 24s)

    Collective Unconscious: 150 potency over 15s, plus 10% damage reduction. Effect is imbued upon party members, allowing them to leave the area of effect. This means it only needs to be used for a split second to bestow this effect for 15s on all party members in range, you don't need to stand still. You can also extend the duration of this effect with Celestial Opposition and Time Dilation, increasing the effective potency of the HoT.
    If you do stand still however, you can extend the duration beyond 15s, making that potency far better than Asylum, and with a damage reduction to boot!
    750 total potency (guaranteed, can be extended to 1200 or even 1500 with both CO and TD, without needing to stand still, and even further if you do stand still)


    But I thank you for your view, and thank you for not being too condescending about it, but it would appear that you don't quite "know every healing spell and what it does."[/QUOTE]

    Please fact check your information is incorrect and you're sharing misinformation.

    Facts-

    1. Whm Benediction full cure.

    2. SCH Lustrate 600 cure potency, and can be cast up tp 6 times potentially in a row if aether stacks are full and off cooldown.

    3. AST Essential Dignity cure potency 400. Higher if target hp is low.

    I'm not sure where you came up with the number you came up for essential dignity but what I wrote above is what the tooltip says. Moreover I can tell you for a fact it will not bring a tank from the brink of death to full at the most I've seen maybe 50%.
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  5. #5
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    HyoMinPark's Avatar
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    Quote Originally Posted by Lordfurious View Post
    Please fact check your information is incorrect and you're sharing misinformation.

    Facts-

    1. Whm Benediction full cure.

    2. SCH Lustrate 600 cure potency, and can be cast up tp 6 times potentially in a row if aether stacks are full and off cooldown.

    3. AST Essential Dignity cure potency 400. Higher if target hp is low.

    I'm not sure where you came up with the number you came up for essential dignity but what I wrote above is what the tooltip says. Moreover I can tell you for a fact it will not bring a tank from the brink of death to full at the most I've seen maybe 50%.
    Check your facts.

    Benediction may be a full heal, but it's on a 3-minute cooldown and only really serves its full purpose against immunities like Holmgang and Living Dead (particularly the latter). Essential Dignity is on a 40-second cooldown with 400 potency that scales up to 1,000 when your target's HP is below 20%. This scaling has been figured out after rigorous testing by healer theorycrafters.

    SCH Lustrate? Essential is still better, because the lower your target's HP, the higher its potency. And it's not a damage loss, since I know SCH like to use Aetherflow for Energy Drain to get rid of their stacks before Aetherflow comes off cooldown again.


    Seraphor already went fairly in depth about where you're wrong, so I won't repeat things they already said. But since you're a returning player who said they haven't played the game in a while, perhaps you should consider that your facts are probably old and/or flawed - much like your Collective Unconscious example - and take your own fingers off the keyboard.
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  6. #6
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    I would maybe by 900 I'm not buying 1200. In fact are you want to go lower than that I'm thinking 800 and here's why; if a tank pops holmgamg and is at 1 mp.
    Benediction will bring them to full.
    To lustrates will bring the tank to 3/4 health
    One essential dignity the tank is about 50%.

    I'm not sure what this rigorous testing involved but apparently it doesn't involve linking any proof to back up the numbers that you're putting down there for their fictitious. We know for a fact that lustrate is 600. To lust rates to bring the tank to 3/4 health at 1200 cure potency. Well then there's just no way that essential dignity can be the same if it's 1/4 less. So here's my simple mathematics 1/4 less of 1200 is 300. That's roughly a cure potency of 900 so I still think that that 1,000 is inflated.

    I don't know who these people are that did this rigorous testing to get to their inflated number but I don't buy it. When Square Enix publishes a number I will believe it. And this right here is one of the biggest problems with the forums you're presenting something as fact with no proof to back it up other than was so and so did a test and well they knew what they were doing. That doesn't cut it and even if had they had meters to show me I still wouldn't buy it. I only trust and rely on the numbers Square Enix has provided.
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