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  1. #1
    Player
    Astarotha's Avatar
    Join Date
    May 2017
    Posts
    204
    Character
    Astaroth Karnaim
    World
    Leviathan
    Main Class
    Summoner Lv 80


    i think this picture sums up very well the reason they have to go through every piece of gear and QA it and adds context to what yoship was talking about with gear meshes.

    look at livias wrist.

    this very small motion causes extreme stretch in her texture even though shes a single character with a single model and a 'single' texture with a fixed set of character sliders. now imagine them using a bulk algorithm to process gear, theyd STILL have to go through and manually check each and every gear piece (this could be done by set, with a secondary piece by piece check to make sure a piece of transition texture doesnt end up halfway down a meshes leg, but even with an efficient process its still a lot of stuff to look through) to make sure something like this doesnt happen during movement or that a prim doesnt stretch wierd with the height slider or something (imagine getting a butt slider and any value other than the default causes livia wrist).
    (4)
    Last edited by Astarotha; 05-11-2019 at 04:04 AM.

  2. #2
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Astarotha View Post


    i think this picture sums up very well the reason they have to go through every piece of gear and QA it and adds context to what yoship was talking about with gear meshes.
    Yeah, I don't think most people doubt how much work it takes to do what they do. I believe them when they say it takes a lot of time and money. I just think that, considering the size of the company, they should be hiring more people and upgrading the equipment required to run this game. They want experienced people. Every company does. But sometimes it's best to bite the bullet and hire someone who may need a little training, especially when doing so would lead to making more money in the long run. It's about common sense as much as it is good business sense. But I guess they need to fund their other projects somehow...and to be completely fair, what I've seen of the FF VII remake so far looks decent enough. Most of the time they put their money to good use. FF XIV just tends to suffer for it.
    (0)
    Last edited by Vahlnir; 05-11-2019 at 04:13 AM.