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  1. #1
    Player
    Big-Isaac's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    98
    Character
    J'enna Vale
    World
    Spriggan
    Main Class
    Dancer Lv 100
    Nobody reasonable would say that tanks should do absolutely zero damage. That's just silly. However, dealing damage shouldn't be nearly as big a priority as it presently is.
    If I was standing in front of a cyclops the size of a building with an uprooted tree in its hand, my first thought would not be to throw my shield to the ground and try to poke it in the jugular. Especially when there's 4 other people in my party who are (A) infinitely more efficient at poking it in the jugular and (B) aren't about to get smashed with a freaking tree

    In my opinion, the best compromise would be to rebalance the tanks so that achieving max DPS also achieves max survivability. That way you'd still have incentive to optimize your deeps without abandoning what the role is supposed to be about.
    (2)

  2. #2
    Player
    SargentToughie's Avatar
    Join Date
    May 2014
    Posts
    314
    Character
    Lana Arunika
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Big-Isaac View Post
    In my opinion, the best compromise would be to rebalance the tanks so that achieving max DPS also achieves max survivability. That way you'd still have incentive to optimize your deeps without abandoning what the role is supposed to be about.
    I don't entirely agree with how you came to it, but I do agree with the conclusion. Tanks are the big, sturdy badasses that, while not quite able to match the damage of an express DPS, are still able to lay out enough pain on their own that they're a force to be reckoned with. I think "infinitely" more efficient is a bit of a stretch. Tanks have some of the biggest, angriest looking weapons in the game. It would just be wrong if they couldn't use them proper.

    That said, max DPS also equating to max survivability is something I've wanted since Heavensward. One skill ceiling, one ideal playstyle, no more of this stupid tank stance bickering nonsense, and no more fostering bad habits in newcomers about what ideal gameplay looks like. I still see tanks that just sit in stance and 1-2-3 combo at level 70, it's insane.
    (0)
    #notallraiders