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  1. #21
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Meleena View Post
    How do you know? It's elemental magic right?
    Have you tested it?
    Same applies with accuracy and magic accuracy?
    How about elemental boosts like fire materias?
    Tested.

    Elemental boosts overall are giving mixed results, however increasing Fire potency has been argued to increase Fists of Fire damage, and also been argued to not effect it. Personally, my testing on this matter has been inconclusive.

    As for magic accuracy, it is irrelevent again due to PGL not using spells. Accuracy matters for PGL about as much as it matters for any melee in this game at the moment - barely at all. The party buffs make it so your ac is basically 100% already, and even without them one rarely misses. Low accuracy weaponskills also tend to have increased accuracy as a combo bonus.
    (1)
    Last edited by NoctisUmbra; 12-27-2011 at 08:45 AM.

  2. #22
    Player
    Meleena's Avatar
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    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    For now I'll take your word for it because you say that you've tested it.

    You say that my magical damage isn't magical because it's not a spell but the way I see it, it seems like a spell (it's elemental and uses MP and inteligence).
    Many things in the game don't work as intended right now (accuracy or magical attacks that are not magical) things like that might change in the next patch or the one after that, thats why my concerns remain.

    I guess that we will have to wait and see (and hope).
    (0)
    Last edited by Meleena; 12-27-2011 at 08:50 AM.

  3. #23
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Meleena View Post
    For now I'll take your word for it because you say that you've tested it.

    You say that my magical damage isn't magical because it's not a spell but the way I see it, it seems like a spell (it's elemental and uses MP and intelligence).
    Many things in the game don't work as intended right now (accuracy or magical attacks that are not magical) things like that might change in the next patch or the one after that, thats why my concerns remain.

    I guess that we will have to wait and see (and hope).
    I was driven to test because just like you, I was curious about INT being important for PGL and it getting elemental stances. What I've noticed is INT is to PGL like MND is to GLA. They increase the AA damage, but it doesn't help to dig for a deep meaning into why it does this other than to provide further incentive for players to increase that very stat - making each class that much more unique.

    It makes it so by increasing those stats, you are directly effecting your DPS and are not torn because you didn't give to STR instead. At the same time, due to having increased the attribute in question you have made the class proficient at what that attribute governs.

    Basically, PGLs have higher proficiency with elemental attack spells because they already are so in tune with using the elements for their stances. GLAs have higher healing magic potency to act as pseudo-PLDs. MRDs have higher HP and defense as well as enhancing magic to act like offensive tanks and/or meat shields. List goes on.

    I've concluded that imbuing fists with elements does not count as elemental attack magic. At the same time, I also believe that elemental potency works separately from attack magic potency in that it doesn't effect only magic, but everything n regards to the use of that element. That second point I am yet to prove though.
    (0)

  4. #24
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    Everything is possible with ths game I guess...

    Aside from that, I just wanted to say that some guys like Betelgeuzah shouldn't judge our reasoning on first glance.
    There might be some valid reasons on why some of us are concerned about stuff like this.
    (2)

  5. #25
    Player
    Sarchy_Warchy's Avatar
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    Mar 2011
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    71
    Character
    Sarchy Warchy
    World
    Coeurl
    Main Class
    Scholar Lv 64
    im just saying that instead of kicks, give us kicks without MP, as a passive, then allow us to boost basic AA with mp instead. The skill description basically tells us that in order for us to wobble our legs higher then our knees, we need MP.

    wtf.
    (0)

  6. #26
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Sarchy_Warchy View Post
    im just saying that instead of kicks, give us kicks without MP, as a passive, then allow us to boost basic AA with mp instead. The skill description basically tells us that in order for us to wobble our legs higher then our knees, we need MP.

    wtf.
    Call the officials! We have an immersion-break!
    (4)

  7. #27
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    I'd like kicks not to take MP just because I feel Monks should be doing kicks in their auto-attacks by default. XD

    I'm all for having another MP drain to boost damage stance, I just wish it wasn't the thing that finally gives my character the ability to kick stuff.
    (1)

  8. #28
    Player
    Betelgeuzah's Avatar
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    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    So this thread just demands for a cosmetic change? Ooookay.
    (0)

  9. #29
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    So this thread just demands for a cosmetic change? Ooookay.
    Are you really surprised? Some people can't see beyond the visuals and definitions.

    Everlasting buff to AA DPS governed by MP rather than a recast. Simple as that.

    If you've got a BRD with you - which you should since MNK as well as all jobs are meant for partying - you'll be kicking away constantly anyway.
    (0)

  10. #30
    Player
    AlphaDragoon's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Betelgeuzah View Post
    So this thread just demands for a cosmetic change? Ooookay.
    For me? Yes, yes it is. No sure about other folks in here.

    I don't mind the MP drain = more DPS thing at all. I just feel that Monks should be able to kick things by default. XD
    (1)

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