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Thread: Beastmaster.

  1. #21
    Player
    MorbolvampireQueen6's Avatar
    Join Date
    Jan 2019
    Location
    gridania
    Posts
    640
    Character
    Nagini Kagon
    World
    Brynhildr
    Main Class
    Astrologian Lv 80
    if we got beast it shouldn't be range it should be duel wielding axes
    (3)

  2. #22
    Player
    Meta-Flare's Avatar
    Join Date
    Sep 2013
    Posts
    131
    Character
    Jaeger Strauss
    World
    Goblin
    Main Class
    Conjurer Lv 63
    No more stupid limited jobs. It is literally the worst idea I have heard the devs come up with, and are an incredibly stupid thing to implement.
    (6)

  3. #23
    Player
    Meta-Flare's Avatar
    Join Date
    Sep 2013
    Posts
    131
    Character
    Jaeger Strauss
    World
    Goblin
    Main Class
    Conjurer Lv 63
    This was my idea for tamer/beast master but since dancer uses chakrams I would have to rework it. It had a hunter type theme.

    http://forum.square-enix.com/ffxiv/t...e-is-long-haha
    (0)

  4. #24
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    I can’t see them releasing another Ranged Physical any time soon, and I mean before 8.0, but BST would seem to suit the limited job role perfectly.
    Limited jobs aren’t a terrible idea, but BLU was implemented really badly.

    Going out and hunting down the skills was actually really fun.
    Grinding dungeons and EX primals however was awful. These skills would have been better tied to FATEs or Beast tribes.
    They also need to streamline the skill selection process. The Role skill, checkbox before you can move it to a selection pool, before you can move it to a hotbar, is really convoluted when you’re changing them up all the time.

    If the Masked Carnivale was then implemented in a way that all future Limited jobs could take part in and perhaps compete in a PvE context, some kind of leaderboard or something, with similar rewards, it could be well worth doing as an alternative to PvP.
    Add in a limited job option for deep dungeons too.
    (1)

  5. #25
    Player
    Skyros's Avatar
    Join Date
    Feb 2015
    Location
    Gridania / The Black Shroud
    Posts
    9
    Character
    R'eztli Tonatiuh
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Seraphor View Post
    I can’t see them releasing another Ranged Physical any time soon, and I mean before 8.0, but BST would seem to suit the limited job role perfectly.
    Limited jobs aren’t a terrible idea, but BLU was implemented really badly.
    They are a terrible idea in my opinion. I don't want limited jobs that can't use the duty finder or participate in raids. The majority of relative fun is participating in end game content, gathering end game gear, and continuing to be relevant. I don't want another mini-game job. It deserves more than that. So did Blu Mage.

    Quote Originally Posted by Seraphor View Post
    If the Masked Carnivale was then implemented in a way that all future Limited jobs could take part in and perhaps compete in a PvE context, some kind of leaderboard or something, with similar rewards, it could be well worth doing as an alternative to PvP.
    Add in a limited job option for deep dungeons too.
    At the end of the day it's still nothing more than a side-show one trick pony that you can't join your friends in when they are clearing extreme primals. Turning jobs into a daily/weekly facebook game isn't engaging. It's a waste of potential. The class fantasy deserves more.
    (4)
    Last edited by Skyros; 05-09-2019 at 02:42 PM.

  6. #26
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Skyros View Post
    They are a terrible idea in my opinion. I don't want limited jobs that can't use the duty finder or participate in raids. The majority of relative fun is participating in end game content, gathering end game gear, and continuing to be relevant. I don't want another mini-game job. It deserves more than that. So did Blu Mage.



    At the end of the day it's still nothing more than a side-show one trick pony that you can't join your friends in when they are clearing extreme primals. Turning jobs into a daily/weekly facebook game isn't engaging. It's a waste of potential. The class fantasy deserves more.
    But it's better than not getting Blue Mage at all, which is what they said would happen.
    There's a finite number of job's we'll ever get, and they said they wanted BLU to be true to its roots. Beastmaster is in a similar boat.

    There's nothing wrong with side content. We have PvP, Gold Saucer, etc.
    Limited Jobs are a form of side content that warrants continuous updates, rather than being done once and forgotten like Squadrons.
    (1)
    Last edited by Seraphor; 05-09-2019 at 07:25 PM.

  7. #27
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Seraphor View Post
    But it's better than not getting Blue Mage at all, which is what they said would happen.
    There's a finite number of job's we'll ever get, and they said they wanted BLU to be true to its roots. Beastmaster is in a similar boat.

    There's nothing wrong with side content. We have PvP, Gold Saucer, etc.
    Limited Jobs are a form of side content that warrants continuous updates, rather than being done once and forgotten like Squadrons.
    Disagree, personally id rather not have had BLU, it adds nothing for me except irritation that it is not a full job when little (and i mean very little) about its kit justifies it not being one. BLU is also only superficially true to its roots, and could be true to its roots without sacrificing identity.

    Squadrons get way more use than BLU imo, theres actually reasons to continually visit them to get stuff like rationing manuals, and to level alt jobs.
    (5)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  8. #28
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ReiMakoto View Post
    Disagree, personally id rather not have had BLU, it adds nothing for me except irritation that it is not a full job when little (and i mean very little) about its kit justifies it not being one. BLU is also only superficially true to its roots, and could be true to its roots without sacrificing identity.

    Squadrons get way more use than BLU imo, theres actually reasons to continually visit them to get stuff like rationing manuals, and to level alt jobs.
    I mean, I'd rather the game didn't have Squadrons, Summoner, Roegadyn, Lord of Vermillion, or Eureka, they do nothing for me, but I can just ignore them...
    (0)

  9. #29
    Player
    griffinborn's Avatar
    Join Date
    Dec 2016
    Posts
    146
    Character
    Ebb Wellkeeper
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Eh. At this point, BST will be used as product placement for Monster energy drink.
    (0)

  10. #30
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    One thing I fear we need to accept from a BST job is that any variety in pet will be entirely cosmetic, or we will end up with a situation similar to Summoners and Scholars were only one pet ever gets used.

    Tops I could see two pet roles, a Tank for over world soloing and a DPS pet for in dungeon, and limit "glamours" to the pets. BTW, by this I don't mean they all need to behave the same way, but lets say you get a Scorpion pet, and a Tiger pet, they both potentially would have their own sets of auto attacks and AoEs, but they all will always do the same amount of damage and have the same area coverage.
    (1)

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