
Originally Posted by
Rilifane
Mentors are human beings, just like the rest of us.
They cannot be expected to know every boss mechanic, spawn/ trigger point, rotation or class nor do they need to carry a group that's just downright bad. They don't need to put up with rude behaviour.
BUT
Mentors are meant to stick out. If not, SE wouldn't have given them a symbol in front of their names which you can see miles away. Of course their behaviour is more memorable than that of the myriads of players without any symbol at all in front of their names. Just like sprouts tend to get more appreciation for good gameplay/ behaviour, mentors tend to get judged more harshly for poor gameplay/ behaviour and most of all: refusing to help.
By flagging yourself as a mentor, you are flagging yourself as a player who ist most likely to be able to help others. Piss-easy requirements aside, the mentor system was meant as something that enables new players to quickly distinguish between normal and "probably helpful" players.
Probably, because as I said: no mentor can be expected to know everything. Nor do you have to be insanely skilled.
But if you are a mentor and someone needs help in a dungeon (tank not knowing the way, someone not knowing the basic mechanics, glaring mistakes playing a class that the mentor has equally high/ higher), it's usually the mentor who is supposed to help to the best of his abilities first. And if the mentor doesn't remember the mechanics/ way etc, reacting isn't too much to ask for. Even if it's just a "sorry, don't remember the mechanics. haven't been here in ages, but nothing stuck as dangerous".
If you don't want to be helpful, your choice. Just turn off the crown.
But if you wear it, a reasonable amount of help is genereally expected, escpecially if something is obviously going wrong. If there is someone else who knows more and jumps in (mentor or not), great. But don't stay silent and hope it passes.