So, I said this back in 2.0. The excuse for graphical demand is hilarious considering FFXI summoner was able to function on a PS2 and we have Chocobo's that are basically more demanding than any Egi, plus there can, and has, been several dozen clustered in a single spot.

If FFXI could do it, FFXIV can without fail, but it just doesn't seem to be their objective. The only issue they've ever stated that I bought was how they could introduce new Egi after having Eos/Selene, Ifrit, Titan and Garuda fulfill the trinity. In truth, they can't but then, glamours/skins would solve the dispute most had anyway. No one wanted Carbuncle recolors as the sole glamour. We wanted new Egis since actual good looking summons were shot down before the question was even raised.

If they are worried about persistent summons they can do timers. FFXI did MP draining as a form of a timer. PvP currently does real timers, and then so does Bahamut. I don't think having a summon being basically a second auto attack (or primary since as a smn you aren't in range for your auto) is the best method just so you feel awesome as a person rather than just some guy standing behind a hero on a leash.

I loved Summoner in FFXI, I abandoned it in FFXIV because I couldn't get over how awful Egis both look and feel. Hell, they could have skins scale based on player height like Chocobo's already do, or give adjustment options.

Also, why did we lose Choco Meteor on our Chocobo's?!