Honestly... It sounds as though the Hunt System needs a complete rework.

Like, we're talking about things that are randomly found throughout a zone and spawn on extremely long timers (With S ranks being specifically spawned)

With the idea of trying to fix the issue of ninja-pulls before people from across the entire game can teleport to the zone to come and pick up their reward.

Since, literally, at this point, you may as well just give people their seals every 5-12 hours just for being logged into the game. Since that's what all the "Fixes" seem to try and cater for, things like global announcements and long grace periods to prevent ninja-pulls. It's all just designed to let anyone, irregardless of where they are in the game, find every single Hunt and then get there in time for their reward.

I'm sure there could be entirely different systems created that would you know... Make actually participating in Hunting something actually give the reward? Instead of turning the entire thing into a participation trophy because it doesn't matter where you're AFKing you can teleport and fly over to every Hunt like there isn't even a point to them being "Randomly" spawned...