Quote Originally Posted by wereotter View Post
SAM and DRG working together could make sense, though I think the easiest implementation of changes to melee gear is just delete maiming as a set entirely and have monk, samurai, and dragoon all share gear. Tanks will be sharing between four jobs, healers between three, casters between three, and ranged-physical between three, so having the three strength melee share would make sense... but then you have ninja as the odd one out with a unique set. So possibly a 2-2 split is more sensible, in which case I feel like samurai is the more dexterous job than monk
It's more me being selfish, since I play both DRG and SAM and hate having to gear them separately.