I still have to explain to people how to not die in Sephirot EX unsynced in the PF after my group wipes & I ask "Does anyone need to know the mechanics? You will die if you don't know them."
I couldn't imagine how bad EXs are in the duty finder.




The penalty for leaving is less than the penalty for staying.

I personally play support roles specifically because I want to help others and be useful. The most frustrating thing I deal with is being told "just play what's fun" when I ask what kind of support class is needed.
Whats fun for me, is to be part of a team - to be the most useful I could be. The class I play isn't important.
Whether it's an engineer, medic, scholar, mystic or druid - I play an MMO because there are people to play with.
If I'm doing poorly in a group - I'll ask to know about it.
If I screw up a mechanic, I apologize for it - and say up front if I don't know a fight. What's the worst that happens, I get kicked from a group?
That hasn't happened so far, honestly.
In response to the OP's initial post....
If a player isn't too great, I don't automatically dislike them being in the party. I'm a human being and so is the other person, so there is room for sympathy and empathy. Whether or not I feel that way, however, is dependent on that person's goals for playing the game in the future. If they genuinely want to improve, then that's a good thing! They just haven't reached their goal yet.
The problems occur when people refuse to even acknowledge that they could perform better, be it via better gear, learning mechanics, or using more abilities.
I always feel like the truth is a valuable thing. That means we should know ourselves pretty well.
For example, I don't consider myself or good player nor a bad player. I have a lot to learn, but I at least have a foot-hold understanding on the games mechanics and can perform quite well on most duties that aren't raids.
Good players who think they're even better than they are come across as elitists. Bad players who think they're not bad come across as....err.....I don't have a word for them, but it's annoying when they won't listen. :/
Well, a few days ago I decided to clear Tam-Tata on hard. It was my first time as a tank (and the second one in general). We had problems with the first boss and then our healer did a rage quit. He didn't write anything on the chat to let us know how to beat the boss and didn't ask if we are new and know the mechanics. I thought that maybe we are just that bad, but we had a great girl in the party who explained everything to us. We got another healer and cleared everything without any wipe. So please, when you see new people in the dungeon, explain the boss mechanics to them. They will learn and know how to do their stuff and you probably won't have to wipe.




That's a really weird dungeon, gimmick-based like Stone Vigil hard. Not to mention it's an extremely rare pop, so I could completely see them being just as lost as you were lolWell, a few days ago I decided to clear Tam-Tata on hard. It was my first time as a tank (and the second one in general). We had problems with the first boss and then our healer did a rage quit. He didn't write anything on the chat to let us know how to beat the boss and didn't ask if we are new and know the mechanics. I thought that maybe we are just that bad, but we had a great girl in the party who explained everything to us. We got another healer and cleared everything without any wipe. So please, when you see new people in the dungeon, explain the boss mechanics to them. They will learn and know how to do their stuff and you probably won't have to wipe.
I play this game for fun and the story. If I am mediocre in raids and a dungeon, oh well. That's not my main reason for playing.
No one demands players to have high level skills. Most players don't even know the basics of their class and thats what is wrong.I'm simply saying it's not worth caring how good/bad they are playing. Because it doesn't matter if it's not extreme, savage or ultimate.
Yes, they should try and consider contributing as much to the fight as everyone else. But if they don't, it's really not a big deal (if it was the majority of people wouldn't clear all of the normal content).
The game is designed so that all players can contribute equally, or so that some can perform worse while others make up for their shortcomings and are the MVPs of the fight.
Those other 23 subs decided to queue with random players of varying skill levels. If they want to play with just high-skill players, they should setup a Party Finder or a private FC run and state such.
Its always nice how people try to come up with stuff like savage or ultimate if someone expects other players to at least know the basics of their classes. Whats next? Are people fine with players that don't have their job crystal equipped?
Jump potions are the enemy. People use them and think they can immediately start doing end-game content. There's a very good reason why there's a level 15 quest that teaches the basic principles of the class you're using in several arena stages. But I think this should be mandatory rather than kind of hidden to the side.
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