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  1. #51
    Player
    Barraind's Avatar
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    Sep 2018
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    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Elder Scrolls Online, one of only a few mmos I have played, personally has one of the better housing systems in place
    Everquest arguably has better housing systems. Everyone can own 3 houses, use any of the games currencies to pay rent for up to hundreds of years (real time) in advance (basically a day worth of currency pays rent for 6-12 months of 3 houses), have more decorating space than 14 houses,, it lets guilds buy a full ward (with 60? houses for members) and provides two guildhalls, one for free just for having a guild with vendors, buffs and a teleporter, and one that can be upgraded to a CASTLE and fully decorated.

    14 housing is a very low bar.
    (0)
    Last edited by Barraind; 04-25-2019 at 06:21 AM.

  2. #52
    Player
    disturbedcobra's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    298
    Character
    Radimir Amira
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Barraind View Post
    Everquest arguably has better housing systems. Everyone can own 3 houses, use any of the games currencies tonpaybrent for up to hundreds of years (real time) in advance, have more decorating space than 14 houses,, it lets guilds buy a full ward (with 60? houses for members) and provides two guildhalls, one for free just for having a guild with vendors, buffs and a teleporter, and one that can be upgraded to a CASTLE.

    14 housing is a very low bar.
    Difference being that ESO has a closer arcitecture and gameplay that plays much closer to FFXIV then others.
    (1)

    Feel free to hit me up at my discord: Fuji#9732

  3. #53
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    I'm just saying you dont have to try to jump the housing bar 14 sets. If your game has housing, you probably did it.
    (3)

  4. #54
    Player
    disturbedcobra's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    298
    Character
    Radimir Amira
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Barraind View Post
    I'm just saying you dont have to try to jump the housing bar 14 sets. If your game has housing, you probably did it.
    More like dig up the bar. Damn thing is buried deep.
    (4)

    Feel free to hit me up at my discord: Fuji#9732

  5. #55
    Player
    Wynn_Storm's Avatar
    Join Date
    Apr 2018
    Posts
    331
    Character
    Wynn Storm
    World
    Mateus
    Main Class
    Samurai Lv 90
    Honestly we need to bump the amount of wards to 30 for each housing district.

    Right now there are 18 wards per housing district with 60 houses per ward.

    60 x 18 = 1080 houses per housing district.

    There are 4 housing districts so 1080 x 4 = 4320 houses total in the game.

    4320 is not enough to support all the players, especially since some people own multiple houses.

    Now with 30 wards that brings the total to 60 x 30 = 1800 x 4 = 7200 houses

    Still not nearly enough but almost double of what we currently have. And we will be getting ishgard eventually so add another 1800 to that and you have 9000 houses.

    It would be so much better than what we have now at least. Its a bandaid for an already terrible system.
    (0)

  6. #56
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Wynn_Storm View Post
    Honestly we need to bump the amount of wards to 30 for each housing district.

    Right now there are 18 wards per housing district with 60 houses per ward.

    60 x 18 = 1080 houses per housing district.

    There are 4 housing districts so 1080 x 4 = 4320 houses total in the game.

    4320 is not enough to support all the players, especially since some people own multiple houses.

    Now with 30 wards that brings the total to 60 x 30 = 1800 x 4 = 7200 houses

    Still not nearly enough but almost double of what we currently have. And we will be getting ishgard eventually so add another 1800 to that and you have 9000 houses.

    It would be so much better than what we have now at least. Its a bandaid for an already terrible system.
    Unless they can create a system where a new ward is created instantly as soon as all lots have filled up, I'd rather not see them to continue to double-down on the system we have. It's extremely limiting as it is, and overall just a hot mess.

    Bring on the instanced housing.
    (5)

  7. #57
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Skivvy View Post
    Unless they can create a system where a new ward is created instantly as soon as all lots have filled up, I'd rather not see them to continue to double-down on the system we have. It's extremely limiting as it is, and overall just a hot mess.

    Bring on the instanced housing.
    That type of system is the same as we have now, the only difference is the ward listing just isn't visible until the previous is occupied. The resources still have to be there ahead of time and the way our housing is, those wards would already have to be up and running as individual zones even if they're not listed. By showing all the wards added at once people at least get a shot at the size/location they may want immediately on the initial rush and the resources that are running still get used. Except maybe most of the goblet. *shakes fist at goblet* Be better Goblet!
    (0)

  8. #58
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Dustytome View Post
    That type of system is the same as we have now, the only difference is the ward listing just isn't visible until the previous is occupied. The resources still have to be there ahead of time and the way our housing is, those wards would already have to be up and running as individual zones even if they're not listed. By showing all the wards added at once people at least get a shot at the size/location they may want immediately on the initial rush and the resources that are running still get used. Except maybe most of the goblet. *shakes fist at goblet* Be better Goblet!
    We don't have unlimited wards though :X Wards and houses are finite at this point, and many people are missing out on housing.

    Although even i wards were infinite, that would probably pose its own set of issues. What happens if the earlier wards start getting vacated? Would the servers have to be condensed at some point? Can't be having actual ghost towns (not that live wards are that different @.@), and then there's the fact this game is run on toasters...which is probably the larger issue at this point D:

    So yeah, team instanced-housing over here.
    (0)

  9. #59
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Skivvy View Post
    We don't have unlimited wards though :X Wards and houses are finite at this point, and many people are missing out on housing.

    Although even i wards were infinite, that would probably pose its own set of issues. What happens if the earlier wards start getting vacated? Would the servers have to be condensed at some point? Can't be having actual ghost towns (not that live wards are that different @.@), and then there's the fact this game is run on toasters...which is probably the larger issue at this point D:

    So yeah, team instanced-housing over here.
    There's no such thing as infinite hard drives/memory. Any game doing this sort of thing has resources allotted a head of time, but if there was enough of a rush, the limit would be reached.
    (0)

  10. #60
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Dustytome View Post
    There's no such thing as infinite hard drives/memory. Any game doing this sort of thing has resources allotted a head of time, but if there was enough of a rush, the limit would be reached.
    Many games manage to provide housing for every character made, and some with decent housing at that. I'm sure XIV is still suffering 1.0 coding snd other issues, but how many more bandages can they throw on housing at this point?
    (1)

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