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  1. #1
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Unpopular opinion here, but I want Machinist to be more of a Machinist than a Gunner. Like, their Gun is their main arm, but let's not forget the roots of Machinists in the FF universe.

    FF4: Cid wields hammers in battle and can use his special skill Analyze to examine enemy stats.
    FF4 TAY: Luca is also able to use Analyze and has Big Throw, which lets her throw her weapon like a boomerang at an enemy so that she does full damage from the back row.
    FF6: Edgar's job was Engineer, but the Game Boy Advance version renamed the job title to Machinist. He equips spears and can use the Tools command to attack enemies with various mechanical gadgets. His Tools include: Auto-Crossbow, Bioblaster, Chainsaw, Drill, Air Anchor, Flash, Noiseblaster, Debilitator.
    FF7: Cid Highwind is a combination of Machinist/Dragoon. While he does wield a spear and uses jump attacks, he also throws explosives, and commands the Airship - Highwind to unleash a volley of missiles at his enemies. Additionally, Barret is somewhat of a Gunner/Machinist hybrid, using Grenades, Satellite Beams, and heavy artillery.
    FFT: Mustadio is the most commonly known Machinist. Originally translated as "Engineer", but later renamed Machinist in the WoL version. He wields a handgun and debilitates enemies with aimed shots.
    FFXI: Puppetmaster is the FFXI equivalent of Machnist. While the PUP itself doesn't have many abilities, they command a robot that uses attachments which are more or less gadget/tools (Flashbulb, Heatsink, Tension Spring etc).

    That said, I'd like for 5.0 MCH to focus less on fancy gun actions and more on using complex machines and gadgetry. Maybe their Turret builds up 2-3 points of "Ingenuity" per auto-attack and at 80+, the MCH can use "Promotion" which transforms the Turret into a mecha like Rival Wings (King Turret or Queen Turret depending on if you promote Rook or Bishop). Basically, in this form, you have 2-3 pet actions to use in a 20s duration and then end it with a finishing blast. Like the non-promoted form, King would specialize in ST and Queen would specialize in AoE. Would kinda be like Summon Demi Bahamut, but for MCH.



    Hell, what if we summon a Mustadio replica and he comes down and whips out his Sniper Rifle and does some cool attack for the level 80 skill?
    (3)
    Last edited by Jonnycbad; 04-25-2019 at 12:33 AM.

  2. #2
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,323
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Jonnycbad View Post
    Unpopular opinion here, but I want Machinist to be more of a Machinist than a Gunner. Like, their Gun is their main arm, but let's not forget the roots of Machinists in the FF universe.

    FF4: Cid wields hammers in battle and can use his special skill Analyze to examine enemy stats.
    FF4 TAY: Luca is also able to use Analyze and has Big Throw, which lets her throw her weapon like a boomerang at an enemy so that she does full damage from the back row.
    FF6: Edgar's job was Engineer, but the Game Boy Advance version renamed the job title to Machinist. He equips spears and can use the Tools command to attack enemies with various mechanical gadgets. His Tools include: Auto-Crossbow, Bioblaster, Chainsaw, Drill, Air Anchor, Flash, Noiseblaster, Debilitator.
    FF7: Cid Highwind is a combination of Machinist/Dragoon. While he does wield a spear and uses jump attacks, he also throws explosives, and commands the Airship - Highwind to unleash a volley of missiles at his enemies. Additionally, Barret is somewhat of a Gunner/Machinist hybrid, using Grenades, Satellite Beams, and heavy artillery.
    FFT: Mustadio is the most commonly known Machinist. Originally translated as "Engineer", but later renamed Machinist in the WoL version. He wields a handgun and debilitates enemies with aimed shots.
    FFXI: Puppetmaster is the FFXI equivalent of Machnist. While the PUP itself doesn't have many abilities, they command a robot that uses attachments which are more or less gadget/tools (Flashbulb, Heatsink, Tension Spring etc).

    That said, I'd like for 5.0 MCH to focus less on fancy gun actions and more on using complex machines and gadgetry. Maybe their Turret builds up 2-3 points of "Ingenuity" per auto-attack and at 80+, the MCH can use "Promotion" which transforms the Turret into a mecha like Rival Wings (King Turret or Queen Turret depending on if you promote Rook or Bishop). Basically, in this form, you have 2-3 pet actions to use in a 20s duration and then end it with a finishing blast. Like the non-promoted form, King would specialize in ST and Queen would specialize in AoE. Would kinda be like Summon Demi Bahamut, but for MCH.



    Hell, what if we summon a Mustadio replica and he comes down and whips out his Sniper Rifle and does some cool attack for the level 80 skill?

    This. This so much. i wish we could ditch the gunslinger motiff and become actual gadget totting machinists! the turret and the flamethrower aren't enough lol
    (0)

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,070
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Jonnycbad View Post
    I'd like for 5.0 MCH to focus less on fancy gun actions and more on using complex machines and gadgetry.
    Quote Originally Posted by Reimmi View Post
    This. This so much. i wish we could ditch the gunslinger motiff and become actual gadget totting machinists! the turret and the flamethrower aren't enough lol
    Given the in-game lore, it shouldn't be too hard to lead into something like this either. Stephanivien just needs to have some new genius ideas, even better than his "combining guns with magitek" thing, and needs you to test them out.

    And with Ishgard actively at war with Garlemald now, there should be some new and interesting things to salvage from the battlefield.
    (1)