holy moly....what??At minimum ilvl expert dungeons are really tough, it's just that there's always one or more players in there with their savage BiS gear and melds inflating the DPS and cheesing the mechanics, not to mention factors like tanks and healers DPSing when that's not intended. Leveling dungeons like The Vault, Gubal Library, Bardam's Mettle and others are a good example of what experts can be like at minimum ilvl.
I agree dungeons are primarily for the casual playerbase (evidence being they never scale in difficulty), but if you wanna run min iLvl dungeons to make them more difficult, why not move on to extreme/savage?
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