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  1. #1
    Player
    Kydi's Avatar
    Join Date
    Jun 2014
    Posts
    300
    Character
    Dani Wah
    World
    Odin
    Main Class
    Samurai Lv 70

    One hope for ShB

    Please, please, please can stances all be oGCD. Playing as PLD or DRK and having to use a GCD to change is just frustrating and makes them feel horrible and clunky.

    Following closely, can we just have a stance swap ability, rather than a separate skill for each? I can't imagine a single occasion where I don't want to have a stance on at all (DRK being the slight exception) but losing gauge if you accidentally hit Defiance instead of Deliverance is just annoying g.
    (7)

  2. #2
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    You don't lose gauge anymore with WAR or PLD since ,4.1-4.2?

    For the rest yeah, loosing a entire GCD and resources (MP) on top of that it's pretty ackward and clunky and I hope stances get rid of it in SHB, I mostly expect several adjustments on stances, not only removing his cost but improving they utility in optimization.
    (0)

  3. #3
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    They're referring to double clicking where you're in deliverance for example with gauge built an accidentally click deliverance a second time removing the stance thus losing all your guage
    (1)

  4. #4
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Oh I see, yes I forgoth about that, yeah that's a bit annoying but it can be solved with practice or don't having both skills keybinds so close to each other, but yes I understand that feeling.

    I guess SE can separate the gauge from stances so that's not a problem in the future.
    (0)
    Last edited by shao32; 04-17-2019 at 09:05 PM.

  5. #5
    Player
    Kydi's Avatar
    Join Date
    Jun 2014
    Posts
    300
    Character
    Dani Wah
    World
    Odin
    Main Class
    Samurai Lv 70
    Indeed the accidental double click. I've had a couple of instances where a brief lag spike has made it appear that the change hasn't gone through so next GCD I've tried to swap again only for it to then lose the stance entirely.

    WAR is the only tank which feels "nice" right now because you can chop and change with ease.
    (1)

  6. #6
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Theres some problems with the logistics of OPs idea but I will agree some things should be baked together to save space Sentinel and Bulwark for instance could just be baked into one button so when Say Sentinel ends Bulwark Kicks in Or The like I wouldn't necessarily force certain combos into a stance change however but I would take the stances off of global cooldown.
    (0)

  7. #7
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    I don't mind as much on DRK after MP change (though GCD cost is punish enough), but would be nice if I didn't have to wait 66% into the GCD wheel-spin to deactivate the action.

    PLD imo making their stances oGCD would be a good thing. It's a bold move, but at this point in the game life I don't think its a game breaker.. Just punish PLD with 10+ second recasts on the stances, and increase MP punish that can throw off Holy Spirit. Oath should be accured though both blocking AND auto-attackss regardless of stance (not just one or another). Just as WAR should get parry+ AND crit+ via Wrath regardless of stance, and DRK have access to Blood Weapon AND Blood Price regardless of stance.

    Their effects are inconsequential to an extent that there's no reason for them to be conditional or feature gated.
    (0)
    Last edited by Xenosan; 04-18-2019 at 04:03 AM.

  8. #8
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by aodhan_ofinnegain View Post
    They're referring to double clicking where you're in deliverance for example with gauge built an accidentally click deliverance a second time removing the stance thus losing all your guage
    That is kind of annoying.

    I hope PLD and WAR stances are consolidated into one button, no reason to ever not be in a stance.
    (1)

  9. #9
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Jandor View Post
    That is kind of annoying.

    I hope PLD and WAR stances are consolidated into one button, no reason to ever not be in a stance.
    As long as both stances are available, at least.

    Staying out of defiance is worth it as WAR when you get synced down to 50, since that's the closest to Deliverance you can get. (It does have a bit of a TP drain from not having Inner Beast/Steel Cyclone, but that's going out the window in ShB)
    (0)

  10. #10
    Player
    Rollout's Avatar
    Join Date
    Feb 2017
    Location
    Ul'Dah
    Posts
    189
    Character
    Roxanne Steele
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    Quote Originally Posted by Jandor View Post
    That is kind of annoying.

    I hope PLD and WAR stances are consolidated into one button, no reason to ever not be in a stance.
    I want the DPS stance to be a passive that's always on, unless you turn on tank stance, which replaces it.
    That way, the tank is always in either a DPS stance or a tank stance.
    (2)

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