Results 1 to 10 of 20

Hybrid View

  1. #1
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,276
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    The should scale to your level to be honest
    would satisfy everyone
    (4)

  2. #2
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    Quote Originally Posted by Reimmi View Post
    The should scale to your level to be honest
    would satisfy everyone
    What if you are in a party, who would it scale to? The highest or the lowest player?
    (1)

  3. #3
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Reimmi View Post
    The should scale to your level to be honest
    would satisfy everyone
    Not me because as others have said, it can be used for practicing rotations. And I think I can still miss if it's my level.
    (0)

  4. #4
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Gula View Post
    Not me because as others have said, it can be used for practicing rotations. And I think I can still miss if it's my level.
    You can't miss unless the target is above your level, you're affected by the blind debuff or the enemy has an evasion buff, like PGL/MNK mobs using Featherfoot(which is obviously not going to happen with a dummy). They removed the natural chance to miss along with the accuracy stat back in 4.0.
    Either way level scaling for dummies is likely impossible to add and even if it was doable, it'd be a complete waste of time due to same stats across all dummy types. Just make them all level 1.
    (0)
    Last edited by Satarn; 04-12-2019 at 09:29 AM.

Tags for this Thread