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  1. #11
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    I doubt we're going to be 'stranded' on the first. I mean even in 2.55 when you were a 'fugitive' there were npcs that acknowledged you were wanted if you talk to them in Ul'dah and they would have a reason for not reporting/arresting you.

    I'm guessing that whatever means we use to travel, we're not stuck there. The MSQ may or may not send us back and forth, but I don't think they'll say you're stuck there. Certainly by the end of 5.0's msq at the very latest I think they would let the WOL go back.

    I mean do we even know if all the new zones are going to be on the first or not? I think the ones they showed off in Japan fanfest were but I"m not sure about the Greatwood.

    Lore wise it could just be that the crystal tower is able to connect the aetheryte networks on both shards.
    (1)

  2. #12
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,078
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Bright-Flower View Post
    Certainly by the end of 5.0's msq at the very latest I think they would let the WOL go back.
    They can't possibly keep us locked in the First for the entire game. I would expect more like the first few quests at the latest.

    Players need to be able to return to previous areas for job quests and side content, and may even be automatically transported back to Source locations if they queued for an uncompleted dungeon via the Duty Finder. Unless they can block you from using that for a while, even our initial trip to the First is going to have to be coded with the possibility that a player will get pulled into a dungeon and then dropped somewhere back on the Source.

    Once we've established an aetheryte warp point on the First, I think it's quite possible we'll just be teleporting as normal - at a game level, the new zones might not be anything different to having created another zone set on the Source.

    And at a lore level... perhaps the easiest analogy is the aetheryte networks around large cities. Suppose we could only access one half of a city zone to begin with - we can attune to the aetherytes there, and move around that area using them. There are actually more aetherytes on the same network, but they're in the area we can't get to so we aren't able to warp there yet.

    And then we're finally given access to the other area. As soon as we've attuned to one aetheryte there, we're free to warp back to any in the other zone, and can get back to the new area just as easily.
    (1)

  3. #13
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    As others have said, it's pretty much inconceivable that we will become unable to return to the Source at will - even for just a short space of time. The only question is how much time they'll bother to spend explaining how it's possible. Personally, I consider it very likely, once we get to the First, there will be a cutscene that explains that the Crystal Tower has been established as a conduit to allow easy transport between the Source and the First - all before we're able to take even one step onto the First Shard while under our own control.

    Quote Originally Posted by Neophyte View Post
    Seems like some people already forgot how it was done after our character got 'captured' by the Amal'ja...

    a.k.a. 'you're free to teleport whenever you want out of your prison; also you can queue for Ifrit now!'
    Amal'Ja Priest: YOU HAVE FALLEN INTO OUR TRAP! OUR GREAT LORD IFRIT WILL SUP UPON YOUR SOULS!!!
    WoL: Mind if step out for a bit? My retainers just got back in, and I want to send them out again.
    Amal'Ja Priest: VERY WELL, IT CANNOT BE HELPED. BUT DO NOT DAWDLE, FOR OUR LORD'S WRATH IS VAST, AND HE IS NOT TO BE TRIFLED WITH!!!
    WoL: Fine, fine. I may run a dungeon, as well; we're getting close to the daily reset.
    Amal'Ja Priest: WE BELIEVE IN THE HONOR SYSTEM. DO NOT SPOIL IT FOR FUTURE PRISONERS! THIS IS WHY WE CANNOT HAVE NICE THINGS!!!

    And again, later with Ravana!
    (11)

  4. #14
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Iscah View Post
    They can't possibly keep us locked in the First for the entire game. I would expect more like the first few quests at the latest.

    Players need to be able to return to previous areas for job quests and side content, and may even be automatically transported back to Source locations if they queued for an uncompleted dungeon via the Duty Finder. Unless they can block you from using that for a while, even our initial trip to the First is going to have to be coded with the possibility that a player will get pulled into a dungeon and then dropped somewhere back on the Source.

    Once we've established an aetheryte warp point on the First, I think it's quite possible we'll just be teleporting as normal - at a game level, the new zones might not be anything different to having created another zone set on the Source.

    And at a lore level... perhaps the easiest analogy is the aetheryte networks around large cities. Suppose we could only access one half of a city zone to begin with - we can attune to the aetherytes there, and move around that area using them. There are actually more aetherytes on the same network, but they're in the area we can't get to so we aren't able to warp there yet.

    And then we're finally given access to the other area. As soon as we've attuned to one aetheryte there, we're free to warp back to any in the other zone, and can get back to the new area just as easily.
    Yeah, I don't expect we'll be stranded there gameplay wise AT ALL. Story wise, MAYBE but I doubt it, and even if they do strand us there in the story (while still letting us go back for gameplay) I wouldn't expect it to last long.
    (1)

  5. #15
    Player
    Rosa_Frandlia's Avatar
    Join Date
    Feb 2018
    Posts
    249
    Character
    Rosa Frandlia
    World
    Diabolos
    Main Class
    White Mage Lv 80
    I thought Yoshi P answered this at Fanfest in an interview, then looked and he did. He said we can go across shards with the Echo, something even Elidibus hinted to in 2.1 when he hinted that the Echo gave the almost the same power as Ascians have. Yoshi also said it will be explained in the msq.

    I personally think it has to do with learning more about the echo and using it similar to how the Ascians uses their powers to go across shards.
    (2)

  6. #16
    Player
    Sathona's Avatar
    Join Date
    Feb 2019
    Location
    Etheirys
    Posts
    488
    Character
    Sathona Jun
    World
    Ragnarok
    Main Class
    Reaper Lv 90
    Yeah they wont lock out ppl from accessing the Source. From a lore stand point it makes sense if we cant return to the Source yet. However from a gameplay stand point it doesnt. Imagine how many ppl would actually complain etc that they paid for said content and got locked out.
    (1)

  7. #17
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rosa_Frandlia View Post
    I thought Yoshi P answered this at Fanfest in an interview, then looked and he did. He said we can go across shards with the Echo, something even Elidibus hinted to in 2.1 when he hinted that the Echo gave the almost the same power as Ascians have. Yoshi also said it will be explained in the msq.

    I personally think it has to do with learning more about the echo and using it similar to how the Ascians uses their powers to go across shards.
    I'm a little disappointed, I was hoping we'd open an actual gate with the crystal tower between worlds or something to make things easier for RP. (Not everyone RPs having the echo or even being an adventurer.)
    (1)

  8. #18
    Player
    Rosa_Frandlia's Avatar
    Join Date
    Feb 2018
    Posts
    249
    Character
    Rosa Frandlia
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Bright-Flower View Post
    I'm a little disappointed, I was hoping we'd open an actual gate with the crystal tower between worlds or something to make things easier for RP. (Not everyone RPs having the echo or even being an adventurer.)
    Out of curiosity, how do they explain the msq then in their RP? Not being an adventurer, how do they explain being level 70 in combat classes? To me that makes no sense unless they are still level 1.
    (5)

  9. #19
    Player
    Raiya's Avatar
    Join Date
    Aug 2011
    Posts
    461
    Character
    Raiya Li
    World
    Ragnarok
    Main Class
    Dancer Lv 100
    My guess is that we simply just control a clone of our character on the first via the echo while our actual body sleeps on the source or something like that. If allagan cloning tech originated from the crystal tower I can see where this is going fairly quickly...

    (as for retainers etc there's copout etc for all that).
    (0)

  10. #20
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    You did not know?
    All your progress until now will be lost.
    We all restart from scratch on the First and it is all Eureka-style now so you can forget your rotation.
    (1)

    Larek Darkholme @ Ragnarok

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