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  1. #21
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Raiya View Post
    My guess is that we simply just control a clone of our character on the first via the echo while our actual body sleeps on the source or something like that. If allagan cloning tech originated from the crystal tower I can see where this is going fairly quickly...

    (as for retainers etc there's copout etc for all that).
    Yoshi P. strongly implied that the WoL is going to physically travel there by using some convenient plot device (Likely that beacon the enigmatic figure told us to locate) to amplify their Echo so they can pass through walls between the Source and the First (Which is basically what the Ascians do).

    It's more likely that the Scions that have had to resort to such measures to function at the First due to their lack of Echo forcing their physical bodies to be left behind in order to travel there.
    (6)
    Last edited by KageTokage; 04-11-2019 at 05:53 PM.

  2. #22
    Player
    MaethusXion's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    905
    Character
    Makoto Edakumi
    World
    Midgardsormr
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Rosa_Frandlia View Post
    Out of curiosity, how do they explain the msq then in their RP? Not being an adventurer, how do they explain being level 70 in combat classes? To me that makes no sense unless they are still level 1.
    Adventurer > odd jobs > level up

    But then again, the whole "leveling up" is gameplay versus lore.

    In the histories I currently have for my alts, everyone has some sort of combat experience. One's current incarnation is a Garlean Conscript Defector (like the guy from the Wine quests in La Noscea, just not crazy), and has been an ally of the Alliance since the Grand Companies were reformed. His record includes parts of the expeditions to Eureka.
    (0)

  3. #23
    Player
    Icaras's Avatar
    Join Date
    May 2014
    Location
    Ul'Dah
    Posts
    55
    Character
    Yikari Daebreak
    World
    Sephirot
    Main Class
    Monk Lv 100
    The very nature of the game means you need to separate the situation your character is in, versus what you can do in game.

    A single player game can usually get away with sending you somewhere and then literally trapping you there for story purposes.

    An MMO....usually can't, but the storyline/main quest is only part of the game. TBH I find it's really not too much of an issue, as like other have said, we already have stuff like dungeons or quests we repeat and ignore them as being outside the story.

    It'll be a similar situation in the xpac, where storyline wise we may be on the first and too busy to even think of returning to the source...but realistically the player can return and do a while bunch of non story stuff like crafting or pvp before they resume the MSQ.
    (7)
    You must show no mercy-
    Nor have any belief whatsoever in how others judge you-
    For your greatness will silence them all! -Warrior Wisdom

  4. #24
    Player
    YianKutku's Avatar
    Join Date
    Nov 2016
    Location
    Limsa Lominsa
    Posts
    973
    Character
    Miyo Mohzolhi
    World
    Sophia
    Main Class
    Scholar Lv 100
    Quote Originally Posted by LineageRazor View Post
    As others have said, it's pretty much inconceivable that we will become unable to return to the Source at will - even for just a short space of time. The only question is how much time they'll bother to spend explaining how it's possible. Personally, I consider it very likely, once we get to the First, there will be a cutscene that explains that the Crystal Tower has been established as a conduit to allow easy transport between the Source and the First - all before we're able to take even one step onto the First Shard while under our own control.
    I expect there to be at least some sort of handwave, even if it turns out to be just barely on this side of possible, much less plausible. As in, I would be very disappointed if there was no attempt whatsoever to explain it, and just left it as a complete separation of gameplay and story.

    Even the ability for us to teleport back to Eorzea before the Sirensong Sea dungeon, when we were supposed to be on the one single ship that could bring us to Othard on short notice, was explained as us just being a teleporting troll and the Kraken's Arms crew going "how the seven hells did you even" and "we have to put you on a fast boat back".

    So even if we were allegedly stuck on the First due to plot reasons, I can imagine teleporting back to Limsa or something and some scholar NPC going "technically this should not be possible, but you are the Warrior of Light, and there might be some aetherial shenanigans, so if you use this very rare and experimental device you can get back to the First where you are supposed to be."
    (4)

  5. #25
    Player
    Guiballad's Avatar
    Join Date
    Jul 2017
    Posts
    46
    Character
    Belius Labolas
    World
    Behemoth
    Main Class
    Paladin Lv 90
    I mean "Throw Wide The Gates" is one of the few ingame things we know about what we're doing this xpac.

    If we are indeed "throwing wide the gates" between the Source and the First then i don't think teleportation would be that big of an issue. Doesn't sound like we're making an one-way trip in any fashion.

    But yeah Gameplay and Story Segregation is your biggest friend in these times. MMOs are kinda limited in what they can lock you out of so stuff that shouldn't be possible is.
    (1)
    Because what you drop itsn't always good loot

  6. #26
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Neophyte View Post
    Seems like some people already forgot how it was done after our character got 'captured' by the Amal'ja...

    a.k.a. 'you're free to teleport whenever you want out of your prison; also you can queue for Ifrit now!'
    There is an NPC in that cave, when you speak to him he says he has found a way to sneak in and out, and that someone should go and get help.

    It's sometimes a bit out of the way, it's sometimes stretching plausibility, but they do go out of their way to make sure gameplay & lore are as compatible as possible.

    --

    They definitely have some plot device planned for easy back and forth travel, Yoshi-P in one of the interviews was all like "hmm, what about retainers on the first? "
    (0)
    Last edited by Jandor; 04-18-2019 at 07:32 PM.

  7. #27
    Player
    AmemeAmeklin's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    330
    Character
    Ameme Ame'klin
    World
    Goblin
    Main Class
    Warrior Lv 90
    I once got off the ship during that first voyage to Kugane and the NPC in Limsa was like "HOW DID YOU GET HERE?! OH NO WE WILL SHIP YOU BACK ASAP ON OUR FASTEST SHUTTLE!!"

    Pretty funny but also another example of how we're never actually trapped in any areas.
    (4)

  8. #28
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Itll probably be like how Umbra is in FF15 where you can go back in time (in this case back to our world" via teleport. Just a game mechanic

    My biggest concern in that regard is the class quests. Will they be in our world with the people we know or will they be on the First?
    (0)
    Last edited by IkaraGreydancer; 05-11-2019 at 02:34 AM.

  9. #29
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    I think there will be a lore explanation. Probably linking aetherytes via the crystal tower. There's usually some sort of reason for things like this.

    In the inter-dimensional rift during the Omega quests you actually can't teleport normally and have to leave through normal means. It's possible they'll ignore it and make it a game mechanic but I'd wager there will be some sort of quick explanation for it.

    I'm hoping that we go there ourselves at first but then open a gate between the crystal towers allowing other characters in. This would give more freedom for job/class quests to use the new zones and still have some familiar npcs around, as well as make it easier for RPers who don't RP having the Echo to make the trip.
    (1)

  10. #30
    Player
    Erendis's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,347
    Character
    E'renndis Harper
    World
    Moogle
    Main Class
    Fisher Lv 100
    Will CT turn out to be one huge aetheryte?
    (1)

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