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  1. #1
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Okay, I had no idea about the power of elemental stats on the gear :O

    And no, I am not fighting with other tanks for aggro. When they pull it they can have it. They have the tools to handle with bosses anyway.

    Can someone confirm that you pull less enmity with your elements in defense? I mean normally I can use Souleater combo in Grit without losing enmity to DDs, but this seems to be not the case in Eureka, when I have the elements in defense(?)

    Next time I'll take a look if the people have elemental+ gear.
    (0)

  2. #2
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Tint View Post
    Can someone confirm that you pull less enmity with your elements in defense? I mean normally I can use Souleater combo in Grit without losing enmity to DDs, but this seems to be not the case in Eureka, when I have the elements in defense(?)
    Naturally. Your damage determines your enmity. By reducing your damage output, you also reduce your enmity generation. There are rare skills and abilities that's not the case, e.g. PLD-Flash or the DA Plunge effect. But those are also very special cases!
    In general: damage (x enmity modifier) = enmity generated

    edit:
    e.g. if you're dealing 1k damage with Souleater in Grit, you generate 2.7k enmity points. But a BLM that deals 30k dmg with Fire IV generates 30k enmity points. They may use Diversion to reduce it to 10% = 3k enmity points, but - as you can see - that's still higher than your generated enmity.
    (0)
    Last edited by ArianeEwah; 04-09-2019 at 10:51 PM.

  3. #3
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    What I would personally recommend is investing in Logos that buff your attack. You can hold in tank stance and possibly split your magicite 3/2 and the logos that would increase your attack would basically give you the same as darkside while in grit. Take off grit (if you can manage properly) and you're looking at your darkside buff plus the logos buff as well.

    Honestly tanking in eureka as a whole is very painful. I normally swap between WAR and DRK and usually just stick as a WAR so I don't have to keep DA's my attacks. It hurts your fingers to no end especially when doing things like dragon farms in Pagos.
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