First of all, thank you all for replying and discussing this.
I’m 100% with you on that MMOs are generally for social interaction, however there are certain systems ingame that are for both types of players. Squadrons, trusts, masked carnivale etc are made as solo content.
I’m not asking to remove the social aspect of housing. The real social aspect of housing is FC housing (and you mentioned that thanks to that large FC near you, you see people running around. I run daily around housing areas and in 90% of the time there is no one, so yes you’re lucky!), and in my post I suggested that FC housing remains in the current wards we have for FCs to socialize, and removing personal houses and making them instanced would make more room for FCs.
On the other hand, personal housing is that “personal” and making it instanced would make it available to more players. If I want to invite people, then I should be able to of course, but the illusion of socializing with the empty houses all around these wards is sad. Inviting people over so we chat and spend time in the house isn’t content, it is me trying to spend time with my friends. We can chat while doing savage, we can chat while gathering/ crafting or while doing any other content, so that in itself doesnt make it content. Content is the actual decoration system, quests, house size progression system, neighborhood customization system and improvement similar to the enclave for example (I don't want it to be the size of the current ward lol, it should be much smaller.), maybe a system similar squadrons but civilians who live in these city states etc, the devs know how to be creative.
It would always be great to listen to different suggestions as well, surely I do not claim that I came up with the ultimate idea, but discussing it together will eventually help the devs make housing better for everyone