Quote Originally Posted by Shadygrove View Post
Ixal quests, Ixal daily turnins, GC daily turnins, Levequests, first time crafting +s,engeneering manuals....

Or you can always just make stuff.
Leves are the big bang here. And once you boost through 10 (L) you're out. For DoW/M, you have bursts of exp via roulette, PotD, MSQ and just running a dungeon. Once you turn in your dailies including the challenge log, you're stuck. Players on the majority can't just buy 5k crystals to spam quick synth or spend several hours farming them endlessly. This is about respect for player's time as well.

For DoW/M, nothing is really stopping you from anything. MSQ says I need to be level 54 and I'm 53, less than 30 minutes later- I can progress and the exp comes flooding in. And that's about the only restriction you're faced with. Crafting/Gathering, you're locked out of skills (some cross class essential for HQ) and getting materials in the case of DoL.

What I'm asking for would ease that tedium and allow players to keep on truckin' and get to where they need to be on all sides- even if they chose for some reason to level a combat job with leves. I don't know why they're limited outside keeping the player thirsty for more, but I think it's reasonable for an increase to match with the level cap.

Regardless of server limitations, even housing item limit got bumped up. Come expansion, I would like this to have the same treatment for better QoL and again- player time into consideration.