Yes, I use it.
But to generate LB. If it didn't generate extra LB, there'd be no reason to use them (Especially Divine Fail which actually requires a heal to be cast in order to activate the shield in the first place)
But now you're opening up the idea where if one pair has AoE shields, the other pair needs something that brings what the AoE shields do. Otherwise people will try and run both the AoE shield tanks because that's how you generate more LB and more LB = more DPS.
If you then balance the other pair so that they have something equivalent to the AoE shields... Then congratulations, you've literally just employed the balancing of all 4 tanks around a similar level of utility
Because history shows that people will do what they need to in order to get the best DPS output.
This includes things like tanking things in DPS stance because the DPS gained from the Tank > the DPS lost from the Healer having to heal more.
The only ways to prevent these scenarios is by FORCING these sub-roles to be necessary. Which is a great way to literally destroy any and all 8 man content in the Duty Finder, by making the least popular role now be split between "MT" and "OT" sub-roles where one of each is mandatory.
You can easily make tank equality. By just removing the inequal parts of their kits that divide them based on how well they can perform the same role.
1) Yes, WAR can use Unchained. I specifically even mentioned that. Outside of Unchained, WAR loses the most damage to be in Tank stance.
2) I'm still curious about what situation we're talking about with Tank stances actually being used. Since most of the time, they're only used for the pull. In which case, DRK is competitive with WAR because it can generate enmity quickly (With DA Plunge/DA Dark Passenger. To be honest, I've been using a lot of DA Power Slash recently because it generates TONS of enmity for all of 1 lacklustre damage combo into an instant oGCD removal of grit)
Again, in what context are we comparing these things?
Upheaval? I'll save that for when I'm in Deliverance and using Inner Release thanks.
Unchained? Yes, that exists. But why, outside of the pull, would I want to be in Defiance?
Inner Beast? It ignores the damage penalty, but it's still less potency than Fell Cleave. IB is 350 potency, FC is 520 (That's a 33% damage loss per IB used instead of a FC). Why would I spend my gauge on Inner Beast?
Also, why do I want to be in Tank stance to begin with? On ANY Tank? Outside of the pull where its extra enmity is useful, what reason is there? Especially for non-WAR tanks whom have their active mitigation skills (Sheltron and TBN) available in DPS stance?
If you read, I specifically mentioned that PLD and DRK don't have to use ANY COOLDOWNS OR HAVE A HEALER in order to benefit from their defensive stances.
Telling me "Lul just use Equilibrium" doesn't mean that I get free benefit from my tank stance because I had to use my Equilibrium CD in order to get the passive benefit from my stance. To say nothing about the fact that if I'm not at full health, Equilibrium doesn't necessarily even bring me to a point where the bonus max health from Defiance is actually being used.
So it is. My bad. Don't know why I was thinking 4 minutes.
Except that Holmgang would still be preferred over Living Dead 100% of the time. Due to the trash mechanics from Living Dead (Well... Maybe if we got some more encounters that had Tankbusters after untargetable phases then LD would be favoured)
Since that's part of what makes these skills unbalanceable. It's not only their duration and CD, but also their actual effects to consider.




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