I've been messing around with SMN on and off since Demi-Bahamut came to the game. I can't say I've been thrilled with SMN being a heavy DoT class AND a pet class, but compared to ARR and HW, I like SB's iteration better. I still have some gripes, though:

• Merge Miasma III and Bio III into one DoT that lasts as long with the same combined potency (so 30second duration of 100 potency ticks);

• For Tri-Disaster, have the DoT, Ruination debuff, and current Contagion's effect (increase magic damage by 10% for 15seconds);

• Give a reason to pick whatever EGI you have, each with desirable applications. FFXIV runs on DPS is king - all 3 EGIs should have tools that feed into that design.
- Remove the pusback or change it to a heavy;
- Increase Garuda's potencies or add a DoT to Contagion;
- Change Titan-EGI to be a mitigation-based summon and remove enmities, since the SMN gains all enmity anyway once Demi-Bahamut is summoned, rendering the tank aspect of this summon completely worthless once you gain the ability to summon Demi-Bahamut;

• Move Shadow Flare to a DoT or something other than a click-to-place ability. Macros are unresponsive and it sucks when you accidentally click a player or the ability just doesn't place because of latency. Don't want to remove it because the slow debuff is very handy in content where enemies are not immune to the effect;

• Give SMN's EGIs the SCH's fairy treatment and have EGIs perform an action IMMEDIATELY. This has been my favorite QoL change done to ACN/SCH/SMN, but why it was limited to SCH and not ARC as a whole remains a mystery to me;

• Move Demi-Bahamut's appearance to be near the SMN, but not ON TOP, given the summon can't be damaged, but still obstructs view;

• Remove Physick as a spell on SMN and turn it into a trait; every time Aetherflow is used, or a stack is used, the EGI gets a heal or regen. This could also replace Sustain or

• Put Sustain as an oGCD.