Quote Originally Posted by HyoMinPark View Post
Lining up both Foe’s and BV with other raid buffs only increases their effectiveness. Think about how you said that Foe’s +3% damage is too small. Now think about it being combined with 10 seconds of +10% damage from TA, and 30 seconds of +5% damage from AOE Balance. You will have 10 seconds of +18% damage to the party, and another 12 seconds of +8% damage to the party. This isn’t counting boosts from potions/infusions and other buffs, like Litany, Chain Strategem, and Battle Voice. You can’t just look at the buffs individually; you need to think about them in a setting where there are multiple buffs. Especially a skill like Foe’s, whose usage is centered around periods where there are other raid buffs active.
Please note that multiple buffs stack multiplicatively in this game, not additively. Foe's + TA + Balance is closer to 19%. 1.1 from TA x 1.05 from Balance x 1.03 from Foe's nets you 1.1897. One might thing it's small, but when you also factor personal buffs that are also multiple 10% and 20%s, you suddenly have phases with double damage from some of the DPS. Even more on WAR that more than "Doubles" its damage with IR DCHs.

Also 2% is not little. Considering at very high gear levels we have 20~26% crit chance. BRD is practically increasing everyone's crit by ab out 10%. It's all about perspective in the end.