Im still not happy about the BLU comments. Getting "hardcore" content for blu doesnt change the problems that people have with it, that its side content with a very limited shelf life.
Im still not happy about the BLU comments. Getting "hardcore" content for blu doesnt change the problems that people have with it, that its side content with a very limited shelf life.
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
I'm a little disappointed that Yoshi P seemed interested in the community reaction for most of the other questions, but kinda shut down Blue Mage immediately. Still, the rest of the interview besides that bit shed some much needed light on some other player's issues and for that I'm happy for them.
probably because blue mage plan is not out in its complete form yet. Feedback on limited jobs and blue mage at this point isnt that useful. That said, limited jobs excites me more than main jobs at this point.I'm a little disappointed that Yoshi P seemed interested in the community reaction for most of the other questions, but kinda shut down Blue Mage immediately. Still, the rest of the interview besides that bit shed some much needed light on some other player's issues and for that I'm happy for them.
unless they drastically change the battle system, its all pretty repetitive at thus point.
The game is repetitive, so the job that has to repeat the same stuff over and over and over to learn skills that will either never be used, or used in once again repetitive carnival fights. Alright then.probably because blue mage plan is not out in its complete form yet. Feedback on limited jobs and blue mage at this point isnt that useful. That said, limited jobs excites me more than main jobs at this point.
unless they drastically change the battle system, its all pretty repetitive at thus point.
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
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