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  1. #1
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Legion88 View Post
    When resources are only a concern after a huge mistake and not relevant for the jobs mechanics itself they should be removed.
    Still, flat out removing them is a horrible idea.
    (0)

  2. #2
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by OcieKo View Post
    Still, flat out removing them is a horrible idea.
    But why?
    You yourself said that resources are no concern, and not needed.
    Most jobs have their own specific ressource and are in no need for a global resource.
    (2)

  3. #3
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Legion88 View Post
    But why?
    You yourself said that resources are no concern, and not needed.
    Most jobs have their own specific ressource and are in no need for a global resource.
    That's because they are too easy to maintain. We can do a lot of wasteful uses of our resources and be just fine, which is the issue. Removing them would make it worse not better. Find more BLM/PLD like ways to use it sure, but just remove them, no.
    (0)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,073
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by OcieKo View Post
    That's because they are too easy to maintain. We can do a lot of wasteful uses of our resources and be just fine, which is the issue. Removing them would make it worse not better. Find more BLM/PLD like ways to use it sure, but just remove them, no.
    The issue is that one system does not necessarily fit all. Not every job can satisfyingly turn a balance of two otherwise unrelated resources into a mechanic. I'd argue even that the only reason it works as well as it does for PLD now is because it's unique.
    (0)

  5. #5
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Shurrikhan View Post
    The issue is that one system does not necessarily fit all. Not every job can satisfyingly turn a balance of two otherwise unrelated resources into a mechanic. I'd argue even that the only reason it works as well as it does for PLD now is because it's unique.
    I don't mean identical, but where balancing it is vital. If they wanted to add an "all mp" ability on a job like BLMs Flare but have its dmg scale on MP then a job could focus on building it up and then poofing it as needed. Could give a job with a "sweet spot" where trying to maintain say 40-60% gives some sort of benefit. Trying to keep it as low as possible is an option as well, basically to the point you'd regen enough to use whatever ability you wanted to use then back to keeping it down.

    And like the one before you said, MP regen is too strong right now, weakening it is a better option than removing costs and limitations.
    (0)