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Thread: Craft leveling

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  1. #1
    Player
    jones6's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Strung Out
    World
    Balmung
    Main Class
    Weaver Lv 50
    There are just so many skills which seems useless(ex Brand of lightning - Temporarily improves stability of harnessed lightning elements. Used this ability, next action received unstable lightinging element, failed the synth. Unstable lightning element showed up on the next synth, used Brand of Lightning, nothing and failed the synth with the ability still active). Using skills adds to the time consuming process. If the effect of abilities was more pronounced I think I would enjoy it more.

    As crafting stands now I liked it for a while and got really tired of the spammy actions. I think it would be much better if it was not possible to just spam a button for the most efficient leveling. I used to try harder items and use abilities for more xp but it was just so random. I could use every ability I could and still fail then next succeed with most of the durability remaining.
    It is a shame that they are going to make it more instant like other mmos and use the mini game for hq.
    (1)

  2. #2
    Player
    Tenshi's Avatar
    Join Date
    Oct 2011
    Posts
    125
    Character
    Ai Goldenheart
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by jones6 View Post
    Using skills adds to the time consuming process. If the effect of abilities was more pronounced I think I would enjoy it more.
    The abilities currently vary quite a bit in usefulness, but there are a few that are really awesome and make a huge difference in success rates.

    Quote Originally Posted by jones6 View Post
    I used to try harder items and use abilities for more xp but it was just so random. I could use every ability I could and still fail then next succeed with most of the durability remaining.
    There is an element of randomness, yeah--it would be completely predictable otherwise. The key for me has been to find a "sweet spot" that gives 500+ exp per item and is challenging, but not impossible. Then I have to pay very close attention in order to succeed, and I find that rewarding. Those sweet spots depend upon level difference, the gear you have, and whether you've purchased a guild bonus (among other things).
    (0)