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  1. #151
    Player
    hasana's Avatar
    Join Date
    Feb 2019
    Posts
    86
    Character
    Jotaro Kujo
    World
    Spriggan
    Main Class
    Pugilist Lv 31
    Quote Originally Posted by Fland View Post
    So DPS has different "type" (that are not range based) but all healers are just "healer type"?
    What if a player likes playing the shielding and mitigating healer? Then they only have one and a half options.

    Also if said player likes playing "hunter" type then DNC addition wouldn't matter as well since it's not "hunter" type.
    Well first when I open my classes/jobs tab I see

    Tank
    Healer
    Melee DPS
    Physical Ranged DPS
    Magical Ranged DPS

    So yeah DPS have different types.

    Also the "hunter" type is just any damage dealer who isn't a melee or a caster. They often have mobility and/or support.

    "What if a player likes playing the shielding and mitigating healer? Then they only have one and a half options."

    This can be asked for any role not only healer so it is not a valid point.
    (2)

  2. #152
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Honestly I'm at the point I want them to bring in outsiders to help fix the issue of 'healer balance' that they've found themselves in. Because that issue? It's entirely self made and didn't exist until they introduced AST - which by sheer virtue of it's very concept was going to cause problems. Since then they've shown time and time again they fundamentally don't understand how healing actually works in this game - with the lily system for WHM and the outright nerf bat beating they gave SCH in 4.0 being prime examples of that. I don't trust them not to still have the same issue come 6.0. Hell, they spent the entirety of 4.0 floundering at balance so hard it was comical - and don't get me started that Yoshi-P apparently stated they're making WHM easier in 5.0 in spite of it being bar none the easiest class in the game to pick up.

    At this point they either need to accept that no one on the team knows what they're doing with the healers and either a) rebuild all of them from the ground up b) bring in someone else to look at the classes and make minor but necessary changes c) scrap the idea of balance all together. Until they actually start making some hard choices we will likely never see another healer class.
    (12)

  3. #153
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,796
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Just think in 5.0 all the healers will have a instant queue since they didn't add a new one. Tanks will now have long queue just like dps has now.
    (3)

  4. #154
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Belhi View Post
    I am starting to think this is something we really need to start discussing among players who play healers. If nothing else, I think feedback giving insight into what we see as the problems might start to help. As it is, I fear we are going to end up getting no where and will find that their efforts to balance healers achieves no improvements. I would love to be wrong but I find myself extremely sceptical.
    We did and then we got 4.0 Lilies. And 4.0 SCH MP issues.

    Both of those were identified as issues immediately when they were shown and the dev's didn't budge because "they knew better".
    (15)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #155
    Player
    Fland's Avatar
    Join Date
    Apr 2015
    Posts
    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by hasana View Post
    Well first when I open my classes/jobs tab I see

    Tank
    Healer
    Melee DPS
    Physical Ranged DPS
    Magical Ranged DPS

    So yeah DPS have different types.
    Well let's go the hall of novice, they have training for each role in the party, I see:
    - Tank
    - Healer
    - DPS

    Next up, let's go to the lodestone, and check the guide, I see:

    "Party Roles
    All Disciples of War and Magic possess unique traits and skills that allow them to be categorized into one of three roles: Tank, Healer, or DPS.
    "

    Quote Originally Posted by hasana View Post
    This can be asked for any role not only healer so it is not a valid point.
    Then I guess both our points are invalid.
    (14)
    Last edited by Fland; 03-25-2019 at 10:43 AM.

  6. #156
    Player
    AzumaK's Avatar
    Join Date
    Mar 2019
    Posts
    2
    Character
    Azena Kaneujin
    World
    Lich
    Main Class
    Black Mage Lv 70
    Let's think more logical, aside from the fact that SE have said they are still working on getting the balance for healers correct.. Remember that SE has the statistics, they have numbers of the player base, the roles etc. With an influx of new players and the community continuing to grow, they will, based on the numbers that they have, make the decision that corresponds to that.
    (1)

  7. #157
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    I realize this probably won't be seen, but perchance that I'm wrong: Miste, thank you for making this post.

    You've expressed what I think most of us are feeling very eloquently and thoroughly... and in a very reasonable tone.
    (15)

  8. #158
    Player
    Shura's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Shura Raizen
    World
    Balmung
    Main Class
    Archer Lv 80
    While SE has said that they don't want to add any more races, they never said no new jobs. At the moment there are 3 Healers, 3 Tanks, 3 Casters, 4 Close Range Melee, but there has only been 2 Long Range Melee DPS until now. So having Dancer as as a long range melee just makes sense, even though it was a close range melee in ff11.

    If it was a healer, Healer would have 4 and and long range melee melee would stay at 2. Gunblade wielding class was a popular choice among players, it doesn't fit the image of a healer and if it was a close range melee, there would be 5 close range melee and ppl would complain. It couldn't be a long range melee because there is already another gun wielding long range Melee. My point is, there hasn't been a new tank, healer or long range melee since Heavenwards so It's not just healers who have been waiting a long time for a new job. No matter which combination of two they picked, one group would of been butt hurt.
    (1)

  9. #159
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Risvertasashi View Post
    I realize this probably won't be seen, but perchance that I'm wrong: Miste, thank you for making this post.

    You've expressed what I think most of us are feeling very eloquently and thoroughly... and in a very reasonable tone.
    I see it! Checked before going to bed~

    Thank you for the kind words! I am glad I was able to write this well enough to get the issue across and to support anyone who also feels the same but wasn't sure where to start writing it. I know it is sometimes hard to get points across cleanly and I spent quite awhile writing this so I am happy it worked out!
    (10)

  10. #160
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by AzumaK View Post
    Let's think more logical, aside from the fact that SE have said they are still working on getting the balance for healers correct.. Remember that SE has the statistics, they have numbers of the player base, the roles etc. With an influx of new players and the community continuing to grow, they will, based on the numbers that they have, make the decision that corresponds to that.
    This is the same SE who implements the most common sense things in the most convoluted ways possible.
    (8)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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