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  1. #21
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,581
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Saccharin View Post
    I'm a bit meh on BLU. I think i'm level 14...

    The problem with a new healer is what is its USP:
    WHM: standard healer with HoTs
    SCH: bubble healer... with pet.
    AST: bit of both
    Fourth?

    Personally I'd like something a bit more HoT orientated like Resto druid in WoW. (Yes I used the W word), or Warden if you liked Rift.
    Diurnal AST and WHM probably revolve more around HoTs than Resto druids at this point.
    (2)

  2. #22
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 100
    Quote Originally Posted by ZODSTER View Post
    Like many members of the community, I too was expecting a brand new healer class. Unfortunately, that’s not happening. I’m still holding out hope that they surprise us and announce a new healer class but that seems unlikely.
    I do give credit to the dev team for always trying to give the player base a new experience. We saw this with Blue Mage. But now I’m wondering if the resource to make Blue Mage took away from the resource to make a new healing class. I don’t have any proof or context of the ongoings of the dev team but if this was the case, then I feel like Yoshi and team really dropped the ball.
    We didn’t get another healing class, we got Blue Mage but as a limited class, and now we have several people from the community going into Shadowbringers with their hyped completely deflated. I still love this game. And no I’m not going to unsub or participate in the childish healer strike. I just want to communicate that I’m disapointed and I am not walking into Shadowbringers with the same hype as a few months ago.
    oh heck no!!! blue mage is a god send. a new healer is a waste of resources as they are boring to play and the least played class. they are working them in may to show how they changed. we really needed blu and a range but healer needs more time in the oven so when we get a healer it will actually be different and not just spamming heals with new animations
    (1)

  3. #23
    Player
    Wynn_Storm's Avatar
    Join Date
    Apr 2018
    Posts
    331
    Character
    Wynn Storm
    World
    Mateus
    Main Class
    Samurai Lv 90
    Its disappointing, but Yoshi P did say Blue mage wouldn't be what the playerbase was expecting or wanting. BLU was a fun little distraction, but that's about it.
    (1)

  4. #24
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    771
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 100
    SE sure wasted resources with Blue Mage as a limited job, it's pretty much useless in real gameplay, it's a pity because the outfit is really pretty!...


    Dancer being a DPS makes sense to me because of the weapons the job uses, it would have been weird for such acrobatic movements to heal, it would make little sense and it's definitely nothing like I expected, my idea of Dancer was that of Final Fantasy X but even there the job is not a healer but a de-buffer or saboteur like in Final Fantasy XIII!...
    (0)

  5. #25
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,701
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 100
    Quote Originally Posted by guardin View Post
    oh heck no!!! blue mage is a god send. a new healer is a waste of resources as they are boring to play and the least played class. they are working them in may to show how they changed. we really needed blu and a range but healer needs more time in the oven so when we get a healer it will actually be different and not just spamming heals with new animations
    This is likely the true answer. Although, I disagree that healing is boring. It's more like it doesn't appeal to a lot of players.

    They want to be the hero. Not the support guy. If you know what I mean.

    Also, players already say astrologians are too much like white mages. If you think about it, what type of healer could SE create which isn't like an existing class/job?

    Many people have suggested Chemist but how would that be different from Alchemist?

    The only thing that pops in my mind, is a healer who would sacrifice their health to cast spells and use mana to regain a portion of their life back. Playing one would involve maintaining a balance between your health and your remaining mana.
    (1)

  6. #26
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    from the NA fanfest they kind of made it sound like blue mage was almost entirely done by the one guy as a sort of project of love and never would have been implemented otherwise
    (0)

  7. #27
    Player
    Ephemiel's Avatar
    Join Date
    Jun 2015
    Posts
    44
    Character
    Anevyae Telbrenique
    World
    Coeurl
    Main Class
    Dark Knight Lv 70
    I can guarantee that, had they done that, people would currently by crying and complaining that Blue Mage was not added.
    (3)

  8. #28
    Player
    Anesteria's Avatar
    Join Date
    Mar 2019
    Posts
    71
    Character
    Isavella Jerisfaldar
    World
    Odin
    Main Class
    Blue Mage Lv 50
    Kalise don't hurt me with that Green Mage Healer before functional Blue Mage possibility. D:
    I'd have to share Rei's disdain if such were the outcome...

    This is one piece for the healers though, and one that they should read, coming from a recent interview with Yoshida:

    As for the healers, it is difficult to balance them, so I would like to focus on balancing the existing jobs in 5.0 before adding new ones.
    Yoshi-P

    Now compare it to this one:

    Naoki Yoshida: The Blue Mage is only able to acquire balance because it is what we now call a “limited job,” and there are no plans to remove the limited aspect from the job.
    They're using the same flawed excuse. The pretense of "balance"...

    Trust me, they're just doing what they want and are merely attempting to justify their decisions, with bad results.

    Expect Healers to turn into a "limited job" experience everyone! /s
    (2)

  9. #29
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by SigmaOZ View Post
    SE sure wasted resources with Blue Mage as a limited job, it's pretty much useless in real gameplay, it's a pity because the outfit is really pretty!...


    Dancer being a DPS makes sense to me because of the weapons the job uses, it would have been weird for such acrobatic movements to heal, it would make little sense and it's definitely nothing like I expected, my idea of Dancer was that of Final Fantasy X but even there the job is not a healer but a de-buffer or saboteur like in Final Fantasy XIII!...
    I think you meant XI since X didn't had job roles
    (0)

  10. #30
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    I don't think it's quite as simple as no BLU = new healer.

    The reason Yoshida gave for no new healer is that it is quite difficult to balance them while also trying to keep them unique. And he recognizes that even now the balance between WHM/SCH/AST is kinda non-existent. Thus he wanted to focus on creating a better balance between the 3 existing healers before trying to add a 4th.

    On the flip side, 3 tanks by default throws the balance off kilter due to OT vs MT. Which is why they decided early that one of the new jobs was definitely going to be tank.
    (1)

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