Page 1 of 2 1 2 LastLast
Results 1 to 10 of 102

Hybrid View

  1. #1
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 90
    Quote Originally Posted by Jkap_Goat View Post
    You have to be fuckin kidding me
    calm down. you know this is true. dont be spoiled. we only have 2 range classes and they desire as much as anyone to get new toys too and who cares about ques cause we will have trust system early on. as for end game, the ques are hardly ever bad. Cant handle facts then become or research what it takes to be a dev and see how far you get. Healers will get completely reworked in 5.0 and all feel brand new and better. thats more important than a new name doing the exact same thing with no distinction
    (2)

  2. #2
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by guardin View Post
    Healers will get completely reworked in 5.0 and all feel brand new and better. thats more important than a new name doing the exact same thing with no distinction
    I'll believe it when I see it. The same was promised for 4.0.

    Instead we got a bunch of rushed and poorly thought out changes across the board. All 3 jobs had glaring oversights that could have easily been spotted during the design process by anyone who actively played them.

    Yoshida's comments about WHM yesterday didn't help things either.

    SE are clearly woefully out of touch with how healers actually play in this game.

    *edit* before I come across as too jaded. Don't get me wrong, there are occasions where SE do actually get things right with healers. Thin Air for WHM is a great example of that. Abilities like this that hit the nail on the head shouldn't be such a rarity though.
    (16)
    Last edited by Sebazy; 03-24-2019 at 12:24 PM.
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #3
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Sebazy View Post
    I'll believe it when I see it. The same was promised for 4.0.

    Instead we got a bunch of rushed and poorly thought out changes across the board. All 3 jobs had glaring oversights that could have easily been spotted during the design process by anyone who actively played them.

    Yoshida's comments about WHM yesterday didn't help things either.

    SE are clearly woefully out of touch with how healers actually play in this game.

    *edit* before I come across as too jaded. Don't get me wrong, there are occasions where SE do actually get things right with healers. Thin Air for WHM is a great example of that. Abilities like this that hit the nail on the head shouldn't be such a rarity though.
    I still remember the state SCH was in when SB came out. We had trouble healing most dungeons due to our reduced potency and I very much felt like a burden to my FC whenever we would do content together on the road to 70. Hell the person who taught me SCH outright quit the class and moved to AST/WHM in the aftermath of it and still hasn't come back due to how badly SCH started the 4.0 patch cycle. Which is to say nothing of the fact that they then buffed us and then OVER buffed us over the course of the expansion because they once again just fundamentally don't understand how to balance the healers in this game.
    (2)

  4. #4
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Enla View Post
    I still remember the state SCH was in when SB came out. We had trouble healing most dungeons due to our reduced potency and I very much felt like a burden to my FC whenever we would do content together on the road to 70. Hell the person who taught me SCH outright quit the class and moved to AST/WHM in the aftermath of it and still hasn't come back due to how badly SCH started the 4.0 patch cycle. Which is to say nothing of the fact that they then buffed us and then OVER buffed us over the course of the expansion because they once again just fundamentally don't understand how to balance the healers in this game.
    In retrospect the problem wasn't really potency, it was purely MP and low gear bias. They wanted you to cast Physick and Physick is more than workable in practice than people gave it credit for, but it doesn't 'feel' good because SCH is used to relying on their fairy. That same kneejerk response happened in HW too briefly. SE more than compensated for the MP economy issues with the Quickened Aetherflow change to make it more reliable and more efficient on top of making Adlo/Succor cost less. Had they left the numbers alone other than that and only implemented QoL changes after the fact I think SCH would have been fine. Good, sure, but at least closer than it has been to the other two healers. Though I'm happy with the Succor/ET buffs too. Indom is the big one that didn't need to happen. I swear Fey Union got a buff too but it was later than I remember it being. Probably around the same time they removed the Rouse interaction?
    (4)

  5. #5
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Grimoire-M View Post
    In retrospect the problem wasn't really potency, it was purely MP and low gear bias.
    I can kind of forgive SE for potency mistakes. Perhaps even missing the way the fairy would scale back again at level 70 as well.

    What I can't forgive is the fact that at level 70, a SCH's best damage tool on dungeon trash was to pick a single mob and broil. Did they somehow think that AST was fun before Gravity? It's apparent that not a single designer realised or cared that the SMN changes would gut SCH's source of dungeon damage.

    It's just another nail in the 'SE's job design team doesn't play healers' coffin for me.
    (0)

  6. #6
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Enla View Post
    I still remember the state SCH was in when SB came out. We had trouble healing most dungeons due to our reduced potency and I very much felt like a burden to my FC whenever we would do content together on the road to 70. Hell the person who taught me SCH outright quit the class and moved to AST/WHM in the aftermath of it and still hasn't come back due to how badly SCH started the 4.0 patch cycle. Which is to say nothing of the fact that they then buffed us and then OVER buffed us over the course of the expansion because they once again just fundamentally don't understand how to balance the healers in this game.
    The fairy only got nerfed this expansion. Dungeons being harder leveling up was mainly gear scaling. Every new expansion leveling up Scholar will feel the brunt of the fairy not feeling top-tier until they get end-game gear.

    The biggest change in 4.05 was the quick Aetherflow trait going to 100% which absolutely encouraged being aggressive with stacks for MP economy. I remember having candid conversations whom were not good at playing the job here at 4.05 that they needed to stop sitting on stacks to see the fruits of the buff relief. Whereas they were still whining about Adlo and Succor "costing too much", and of course that didn't change at all.

    The Indom potency buff to 500 basically still made it the best healing oGCD in the game.

    So if anything Scholar did pretty well in SB.
    (1)

  7. #7
    Player
    Ftail's Avatar
    Join Date
    Jul 2015
    Posts
    310
    Character
    Lilac Blackthorne
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by technole View Post
    Whereas they were still whining about Adlo and Succor "costing too much", and of course that didn't change at all.
    Aldoquium had its MP Cost reduced in 4.1, succor also had its MP cost reduced along with it having the barrier effect increased from 100% to 150% the amount of HP restored.
    https://na.finalfantasyxiv.com/lodes...04942848db9539 Look at the patch notes for 4.1 if you don't believe me.

    Aldo used to almost cost as much MP as a raise, this was before we had a plethora of MP from high ilevel gear as well.
    (1)
    Last edited by Ftail; 03-27-2019 at 08:37 AM.

  8. #8
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by guardin View Post
    calm down. you know this is true. dont be spoiled. we only have 2 range classes and they desire as much as anyone to get new toys too and who cares about ques cause we will have trust system early on. as for end game, the ques are hardly ever bad. Cant handle facts then become or research what it takes to be a dev and see how far you get. Healers will get completely reworked in 5.0 and all feel brand new and better. thats more important than a new name doing the exact same thing with no distinction
    I'm failing to see how anyone is being spoiled here. We've been told the same excuse twice now. I think we have a reason to be upset. Also, I want to add, there are five ranged classes, not two. Yes, there are two physical ranged classes. But that does not mean there is literally only two ranged DPS classes in the game.
    (13)

  9. #9
    Player
    Lozza's Avatar
    Join Date
    Sep 2016
    Posts
    188
    Character
    Shaelysis Amara
    World
    Faerie
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Seoulstar View Post
    I'm failing to see how anyone is being spoiled here. We've been told the same excuse twice now. I think we have a reason to be upset. Also, I want to add, there are five ranged classes, not two. Yes, there are two physical ranged classes. But that does not mean there is literally only two ranged DPS classes in the game.
    I think the issue here is how SE chose to classify the jobs combined with the lack of a dedicated slot for support. BRD is clearly support dps, I have assumed DNC will be the same - this is a good thing, since assuming some lvl of balance BRD won't have an automatic slot in groups. However MCH is not a support dps, or rather perhaps players don't treat it as such. MCH competes for slots with other dps jobs, usually at the expense of a caster (though not always). It would seem from interviews that SE believes ranged dps are all support dps.

    I've played other MMOs where there is a dedicated slot for support dps that is only filled with a normal dps if after 20 mins in the queue there are no support dps queuing at all. If FFXIV had a dedicated support dps slot I'd feel less bad about the lack of a healer. But honestly my issues with the lack of a healer is more that they are trying to feed us the same excuse as they did before SB launched and we are now in the same place as we were in HW, albeit with less of a gap between healer performance - while tanks that have had large balance issues all expac (that they never even attempted to fix) are getting a new job.
    (0)

  10. #10
    Player
    Hustensaft's Avatar
    Join Date
    Aug 2013
    Posts
    228
    Character
    Gyokuro Sencha
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Lozza View Post
    It would seem from interviews that SE believes ranged dps are all support dps.
    I'd argue it's not SE, but the players. DNC makes that quite obvious with it's labeling as physical ranged/support DPS.

    There is only DPS. Which is split between melee and ranged. Each DPS has personal DPS, and may or may not have DPS support abilities. The lack of support abilities is compensated by signficantly higher personal DPS. BLM, MCH and SMN have vastly higher personal DPS then NIN/BRD (two specs with the highest support DPS - yes, NIN provides equally high support DPS as BRD, and has equally low personal DPS.).

    That's why argueing with DNC vs. BRD is inherently pointless. It's not DNC vs. BRD. It's any DPS job vs. 4 DPS slots. Whatever nets the highest raiddps should be the chosen raid composition. If it happens that the personal dps of MCH, SMN, BLM and SAM is the highest raiddps, then that's also just fine.
    (2)
    Last edited by Hustensaft; 03-24-2019 at 01:08 PM.

Page 1 of 2 1 2 LastLast