Ok than so going back to the discussion of whether it is better to use Bloodletter in a rotation to maximise the damage at the end of the bleed effect or if its better to use it whenever it comes off cooldown during the moogle fight.
I pretty have to go with using it whenever it comes off cooldown still.
Why? because the only moogle that the damage effect has a major effect on over the initial hit + dot effect damage is the PLD/GLA moogle, this is 1 moogle out of 8 that appear during the fight and generally most LS's tactics involve killing this moogle last and ignoring it for the majority of the fight.
Also due to the hectic nature of phase 2 and the possibility of the group doing it being comprised of 4-5 archers coordinating any kind of rotation to me atleast seems overly complicated and of very little benefit to overall party dps.
If you are going into an encounter that is comprised of mostly or all high defense enemies where the damage difference between the initial bloodletter hit and the damage at the end effect is significant than yes i 100% agree staggering/rotating bloodletters would overall give a higher group wide damage output.
If you notice that bloodletter has currently been on the target for 15-20 seconds and your bloodletter is about to come off cooldown than yes you should be using your own judgement and holding off bloodletter for those 10-15 seconds to maximise damage if at all possible.
If you want to overcomplicate an already hectic and complicated encounter to gain a very fractional dps increase or possibly even dps loss than go for it.
And again if you don't like the way carraway writes his guides than don't read them and go write one yourself, i would personally be extremely interested in your ideas of a perfect archer rotation, just remember to post lots of numbers and pictures so someone doesn't come tell you that you are talking crap.
Edit: Also a small little edit, considering the fact the bloodletter debuff also doesn't have a 100% proc chance unless you could somehow boost a stat to where bloodletter always procs you will be required to plan for when it resists, in a 15 minute fight this can quite easily happen 10+ times which complicates the staggering/rotation even more.
I don't know about other LS's but to me the most simplistic tactic is generally the best tactic to go with, overcomplicating things generally causes problems and causes things to takes much longer to complete.
Also you interrupted my Gundam marathon with this dumb crap so thanks for that!![]()