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  1. #31
    Player
    Riyshn's Avatar
    Join Date
    Oct 2016
    Posts
    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Penthea View Post
    But I was concerned about the idea of adding a new healer when we got some obvious balance issues with the current three. Mainly how whm is very much in the shadow of the other two. I'd rather SE get that right first before tossing in another healer into the mix.
    Except a big part of the problem with healers right now is that AST is trying to fill the role of both regen and mitigation, and there isn't really a way to do that without either gutting it somewhere else (WHM/N.AST lacks SCH's burst healing) or making it so strong that it's just plainly better than the other two (See D.AST vs WHM right now). The design problem AST had in HW never really went away; trying to balance one job to fill two roles, but only one at a time, is probably impossible. But adding a 4th job could solve that issue by allowing AST to focus on just one side.
    (0)

  2. #32
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Riyshn View Post
    Except a big part of the problem with healers right now is that AST is trying to fill the role of both regen and mitigation, and there isn't really a way to do that without either gutting it somewhere else (WHM/N.AST lacks SCH's burst healing) or making it so strong that it's just plainly better than the other two (See D.AST vs WHM right now). The design problem AST had in HW never really went away; trying to balance one job to fill two roles, but only one at a time, is probably impossible. But adding a 4th job could solve that issue by allowing AST to focus on just one side.
    I'd like a 4th healer...but I'd also like them to actually fix AST so it can stand on its own two feet without having to be a "clone" of the other two healers. And by that, I mean drop the damned Sects, that's the reason why the job is in such a spot. Try to fix Diurnal? Too bad, you made certain skills of it OP/worthless. Try to fix Nocturnal? I'm sorry, you've done the same thing. Only when they drop the Sects and start turning it into its own thing (pseudo Time Mage or Gambler anybody?) will it finally be able to be balanced.

    Off that tangeant...disappointed that DNC is not a healer. But the concept of it being a ranged DPS IS interesting.
    (4)

  3. #33
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    AS much as I would have loved Dancer as a Healer, Ive come to realize that it would pretty much be Ast 2.0
    Because it would pretty j7uch be doing everything an Ast can do. Just replace The Draw System with Dances.

    So after some reflection, as much as I want a new healer and not another DPS....I support the decision now.
    Still looking forword to it.
    (1)

  4. #34
    Player
    Anvaire's Avatar
    Join Date
    Nov 2016
    Posts
    356
    Character
    Rihan Nurarihyon
    World
    Phoenix
    Main Class
    Summoner Lv 100
    I wonder if perhaps the reason a healer and tank job combo hasn't materialized is due to them wanting to prevent a repeat of the storm blood ques issue, and there solution is to change the formula. SB gae us 2x DPS. 5.0 is giving us 1x tank and 1 x dps so 6.0 should give us 1 x heal and 1 x dps. This would alleviate the queue death that occurs when we only get DPS. The other solution is for them to return to the HSW formula and give us the holy trinity each expansion.
    (0)

  5. #35
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Damn, I got baited. I thought this was actually a useful thread, but it was just a Blue Mage complain in disguise.
    (1)

  6. #36
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    so 6.0 should give us 1 x heal and 1 x dps.
    Or just stop adding yet_more_dps. We have 10/11 now, in a place where organized raids cant take more than 4 or 5.

    If healers and tanks can go entire expansions without having new toys to play with, dps can be content with still having almost 3 times as many options.
    (6)

  7. #37
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    I am bittersweet. I feel bad for healers seeing how many healers wanted a new job. I know your pain I really do. I am a Bard main and I was shocked and happy to see we got one. I actually thought DNC would have been a healer and it would have been us physical range that went without a new job. After the casting nightmare of 3.0, and the nightmare of 4.0 MCH where it felt like Bard was our only job; I was overjoyed to actually see a new range job. Though I feel absolutely horrible healers didn't get their job. Like we stole it from them. I actually get kind of nervous talking about DNC as a range and what it'll be like because someone told me not to talk about it or I might come across as gloating while all the healers are upset atm and I could risk getting kicked from discords, free companies, and linkshells over it. It's even made a taboo topic in Novice Network and one of my discord servers... Feels like I'm getting the cold shoulder. :x
    (1)
    Last edited by Vivi_Bushido; 03-24-2019 at 04:23 AM.

  8. #38
    Player
    Anzaman's Avatar
    Join Date
    May 2015
    Location
    Ul'dah
    Posts
    949
    Character
    Azi Kerilade
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by Barraind View Post
    Or just stop adding yet_more_dps. We have 10/11 now, in a place where organized raids cant take more than 4 or 5.
    Well, Ranged (Phys) DPS had only 2 options, Bard or Machinist, so adding 3rd there balances things out.

    So it'll be 4 tanks, 4 melee DPS, 3 magic DPS, 3 ranged DPS, along with 3 healers.
    (0)

  9. #39
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by ReiMakoto View Post
    At least your favourite Job isn't limited.


    I'm still sorry for you guys though.

    Edit: Oh jeez gender locked race, the unholy trinity of pissing off the playebase is complete.
    sad truth is, dancer doesnt fit into the regular class paradigm of FFXIV, healers just wanted a new class, and thays a fair desire.

    i personally would have enjoyed a dancer that broke the rules of ffxiv and was a hybrid, or support oriented class, and used some interesting new dance mechanics, but within ffxiv ruleset, the closest thing woyld probably be a supporty dps like bard, which is what they delivered.


    though i might love it, i am sure many people, as you say should be happy it isnt limited.

    perhaps though the real answer is that maybe they need to destroy the tank/healer/dps paradigm, as well as have jobs that operate under different combat paradigms. then few jobs would need to be limited, and they could design jobs true to the spirit of the job, rather than needing to shoehorn it into one role.
    (1)

  10. #40
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    I mean, by that logic, we're at 0 ranged tanks and 0 melee healers.
    (2)

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