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  1. #1401
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    So the real talk is now that theres 2 of these big threads now, what gets fixed first BLU or Male viera, or neither
    (2)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  2. #1402
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by ReiMakoto View Post
    So the real talk is now that theres 2 of these big threads now, what gets fixed first BLU or Male viera, or neither
    Gameplay > aesthetics.
    (4)

  3. #1403
    Player
    Anesteria's Avatar
    Join Date
    Mar 2019
    Posts
    71
    Character
    Isavella Jerisfaldar
    World
    Odin
    Main Class
    Blue Mage Lv 50
    Quote Originally Posted by ReiMakoto View Post
    So the real talk is now that theres 2 of these big threads now, what gets fixed first BLU or Male viera, or neither
    Pessimism would say: neither.

    Some would say:

    EXTRA LIMITED PACK: Male Viera Blue Mage only forever locked to 50. Discover a WHOLE 2 NEW LEVELS for Masked Carnival!

    Honestly, though, why can't they just fix both? Is it truly that hard?
    (0)

  4. #1404
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Anesteria View Post
    Honestly, though, why can't they just fix both? Is it truly that hard?
    You mean listening to your playerbase? In 2019?

    Hah!

    What self-respecting games developer would do such a sensible thing, when it's far easier to just make stupid decisions that drive customers away!
    (4)

  5. #1405
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Joking aside, I feel like FFXIV team is being rushed or something. Only thing that could explain so many things being limited or cut.
    (1)

  6. #1406
    Player
    TaiyoShikasu's Avatar
    Join Date
    Dec 2017
    Posts
    454
    Character
    Taiyo Shikasu
    World
    Behemoth
    Main Class
    Bard Lv 80
    Quote Originally Posted by CorbinDallas View Post
    Gameplay > aesthetics.
    Gameplay tends to involve clearing content of some sort and there are people who unironically say glamour is the real end game, so.
    (1)

  7. #1407
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    Quote Originally Posted by ReiMakoto View Post
    So the real talk is now that theres 2 of these big threads now, what gets fixed first BLU or Male viera, or neither
    Yoshida's already given us the "no current plans" newspaper bap on the nose so I doubt BLU will get fixed. I'm also doubting male viera will get addressed until people start asking about it at Q&A's as people have stated more people seem to care about cosmetic changes than actual gameplay changes.
    (2)

  8. #1408
    Player
    Meirii's Avatar
    Join Date
    Aug 2013
    Location
    Ul Dah
    Posts
    285
    Character
    Meirii Ruhesini
    World
    Adamantoise
    Main Class
    Paladin Lv 90
    YES PLEASE
    (1)

  9. #1409
    Player
    Jiburiru's Avatar
    Join Date
    Dec 2011
    Posts
    14
    Character
    Seiren Yakumo
    World
    Balmung
    Main Class
    Paladin Lv 70
    I am fully against this unless they nerf BLU in the following manner:

    1) Make everything in every single dungeon immune to "Magic Missiles" and "Tail Screw". (Some bosses aren't)
    2) Make "Mighty Guard" a 6 second duration with a 6 minute cooldown along the lines of "Hallowed Ground" and the WAR and DRK equivalent. (If it's DPS, it should NOT replace tanks.)
    3) Make their self-buffs each share the same CD.
    4) Make "Self-Destruct" have a 6 minute CD, similarly to "Hallowed Ground". (A single BLU can kill the ENTIRE first room of AV with this. And they can use it again immediately upon raise.)
    5) Heavily nerf "White Wind" to be negligible, like Physick on a SMN, or put it on a cooldown. (A DPS should NOT be replacing a proper healer.)
    6) All their AoEs should deal increasingly less damage to different targets in a group. 100% on the first, 85% on the second, 75% on the third, and 50% to the rest.
    7) Put their big nukes on cooldowns like primal abilities have, or give them a flat damage reduction.

    If they aren't nerfed I don't want them anywhere near the core population in DF.
    (1)
    Sometimes... I dream about cheese.

  10. #1410
    Player
    TaiyoShikasu's Avatar
    Join Date
    Dec 2017
    Posts
    454
    Character
    Taiyo Shikasu
    World
    Behemoth
    Main Class
    Bard Lv 80
    Quote Originally Posted by Jiburiru View Post
    I am fully against this unless they nerf BLU in the following manner:

    1) Make everything in every single dungeon immune to "Magic Missiles" and "Tail Screw". (Some bosses aren't)
    2) Make "Mighty Guard" a 6 second duration with a 6 minute cooldown along the lines of "Hallowed Ground" and the WAR and DRK equivalent. (If it's DPS, it should NOT replace tanks.)
    3) Make their self-buffs each share the same CD.
    4) Make "Self-Destruct" have a 6 minute CD, similarly to "Hallowed Ground". (A single BLU can kill the ENTIRE first room of AV with this. And they can use it again immediately upon raise.)
    5) Heavily nerf "White Wind" to be negligible, like Physick on a SMN, or put it on a cooldown. (A DPS should NOT be replacing a proper healer.)
    6) All their AoEs should deal increasingly less damage to different targets in a group. 100% on the first, 85% on the second, 75% on the third, and 50% to the rest.
    7) Put their big nukes on cooldowns like primal abilities have, or give them a flat damage reduction.

    If they aren't nerfed I don't want them anywhere near the core population in DF.
    How to make a bad job even worse in a single post.
    (6)

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