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  1. #21
    Player
    Shaedhen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    165
    Character
    Hazel Hargreaves
    World
    Ragnarok
    Main Class
    Carpenter Lv 90
    For once I'd like the job quests to be a solo or duo/trio thing. Let's say a light party max. I don't see those quests as something concerning the whole Eorzea and where people should ally to take down a huge threat (Primals, Empire, ...) but as something more specific to your character and his own story.
    That doesn't mean I don't want them to be challenging. In fact it would be quite fun to have a 1 vs 1 boss fight or something like that.
    (2)

  2. #22
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Time sinks =/ challenging or engaging. There are so many ways they can make questing for your gear/abilities interesting. Your first task as a Dragoon is to go kill off some dragon(or group of dragons) and bring some fang(or something) in order to create your spear(maybe gaining an ability in the process). For Paladin, a trial might involve having to go to an aptly named "Ye Olde Cave of Trials(TM)" where you might have a variety of goals, such as solve some kind of tricky puzzle or fight off hordes o' mobs and kill a boss at the end for your sword. If it ends up turning into a simple matter of "stand in place, what for mob to drop key, lather, rinse, repeat", then there really isn't much to say about FFXIV.

    The "Everquest" model of extending otherwise small pieces of content arbitrarily has to go. Current and future MMOs will have to really add some meat to their otherwise skinny frames if they want to thrive alongside other genres of gaming.
    (4)

  3. #23
    Player
    Hayden's Avatar
    Join Date
    Jul 2011
    Posts
    360
    Character
    Emily Kamba
    World
    Mateus
    Main Class
    Monk Lv 90
    Quote Originally Posted by Malakhim View Post
    Time sinks =/ challenging or engaging. There are so many ways they can make questing for your gear/abilities interesting. Your first task as a Dragoon is to go kill off some dragon(or group of dragons) and bring some fang(or something) in order to create your spear(maybe gaining an ability in the process). For Paladin, a trial might involve having to go to an aptly named "Ye Olde Cave of Trials(TM)" where you might have a variety of goals, such as solve some kind of tricky puzzle or fight off hordes o' mobs and kill a boss at the end for your sword. If it ends up turning into a simple matter of "stand in place, what for mob to drop key, lather, rinse, repeat", then there really isn't much to say about FFXIV.

    The "Everquest" model of extending otherwise small pieces of content arbitrarily has to go. Current and future MMOs will have to really add some meat to their otherwise skinny frames if they want to thrive alongside other genres of gaming.
    I agree completely!
    (0)

  4. #24
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Hopefully it's hard to get and requires skill. I don't want to see a bunch of people who don't know how to play their role running around in this "AF" gear.
    (1)
    Last edited by KamikazeMan; 12-22-2011 at 12:25 AM.

  5. #25
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    I am going to laugh my ass off if the "AF" drops out of the new instances there putting in.

    it will be dynamis all over again!
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  6. #26
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Rowyne View Post
    Oh, come on, you didn't even need that many people to get your AF in FFXI. If you did, I would have never completed it.

    You can still have a sense of accomplishment without it all being full-party raid content.
    You did actually -- At 80 - 85 cap you needed at least 2 full parties for some of the Empyrean +2 items, this is with cheats, by the way. (Atmas and curor buffs) Unless your group was extremely skilled at low-manning content that was designed for full alliances. (However they take forever and a day to do so at that point in time.)

    Quote Originally Posted by Malakhim View Post
    if they want to thrive alongside other genres of gaming.
    MUDs and MMOs thrived just fine, they were a different type of gaming, they didn't have to directly compete or live in harmony with offline games -- I think this is why MMOs have become pretty boring to play lately, they're starting to be designed with less of a social aspect (the whole reason they even existed to begin with) and more of a single player aspect.
    (0)

  7. #27
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    yes, i would rather have a story behind the AF gears and stuff... :P but ofcourse light party for me, having 8-man content is hard for me since i only play with 3 close friends of mine, since other 4 alraedy ran off.
    (1)

  8. #28
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by totallynotme View Post
    Well Ifrit and Moggle Mog are technically quests as well, so OP's fears are valid.
    The quest reward for those are gil and EXP, not the weapons. Those are just pluses.
    (1)

  9. #29
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Jennestia View Post
    You did actually -- At 80 - 85 cap you needed at least 2 full parties for some of the Empyrean +2 items, this is with cheats, by the way. (Atmas and curor buffs) Unless your group was extremely skilled at low-manning content that was designed for full alliances. (However they take forever and a day to do so at that point in time.)
    We're talking about the original first tier of AF armor. Not AF +1, not Relic Armor (AF2), not Empyrean Armor (AF3). But AF.

    I didn't play FFXI after the cap was raised past 75 (I quit shortly after WotG came out). I had the full set of original AF, and I certainly didn't need a two-party alliance to help me get it.

    I want it to be challenging, I want it to feel epic, I think it should give you a real sense of accomplishment. But for the starting AF set, I think expecting 8-man raids for each piece is a little over the top. If they want to raise the bar on future sets, sure. Especially if it is considered to be raid gear, it should be acquired with a raid. But not the starting set. 2-4 people is plenty.
    (3)
    Last edited by Rowyne; 12-22-2011 at 01:13 AM.

  10. #30
    Player
    Sehro's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Xenoraxis Thunderham
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    i personally want all job gear quests to be 4 member party type.

    its not fun to solo the quests and go here and there to get your gear easily ,something like a feast of fools quest for the whole gear set or part of it would be awesome.
    (0)

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