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  1. #1
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    I think that's the "static killer", when people have different expectations of the progress. Some want efficient and quick progress, some are slower and don't mind skipping a few weeks. In the end, each position if ok, the problem is trying to force one in another.

    I was in a static with that configuration. Some were hard players from 2.0, some were recent players. Some wanted to go fast, some did not mind. In the end, each raid night was getting heavier and heavier on the vocal chat becaue of that. So I just left because that's the number one thing that makes me run : bad atmosphere. Especially when you work all day and you play FFXIV to relax a bit but end up getting in different kinds of clashes...

    It's difficult to find 8 persons that have the same playstyle and state of mind I think.
    (5)

  2. #2
    Player
    Coupain's Avatar
    Join Date
    Apr 2016
    Posts
    1,425
    Character
    Merlin Sand
    World
    Moogle
    Main Class
    Arcanist Lv 2
    Quote Originally Posted by Mansion View Post

    It's difficult to find 8 persons that have the same playstyle and state of mind I think.
    That's why we really need "4 players savage raiding" in this game or at least really hard dungeons replayable.

    Easier to create static, easier to quit, easier to pug with raid finder, easier to make it in a FC ( lots of FC have 3, 4 players who plays every day), less people up chance to less drama ( not always true), more "user-friendly" etc
    (3)