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  1. #11
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Physic View Post
    blue is different because it has a much greater variety of abilities, with a lot less limits on how much you can use them. blue is also different because skill aquisition, and the primary progression mechanic is fundamentally different, where leveling is easy, but skill aquisistion is what you spend most of your time and effort on.


    Blue is different because you dont always have access to all your abilities, and choose your abilities based on whatever you are doing at the time. These are fundamentally different than other jobs. You think of blue as being the same, because you would use it the same as anything else. You want to place it into one of the roles, ignore all skills that dont fit into that role, or are non optimal. Well of course, if you play blue like a generic dps, in a generic dps role, it wont seem that different.
    I play it as a DPS because it is a DPS. One heal does not make a healer, else PLD and RDM would be healers as well. Neither does pulling aggro and able to take the heat for a few moments make you a tank, else RDM, SMN, and WHM would be tanks too.

    Also, variety doesn't matter if most of them don't work. This isn't even bringing the 1:1 skill copies like Plainscracker and Flame Thrower.

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    As an extra thought not directed specifically at you but as a general statement, being able to clear content as 4 BLU or even 24 BLU isn't that indicative of the job being OP as people are always doing those kinds of challenges as other jobs as well. BLUs solo ability is completely reliant on White Wind and it is funny to see the moment that other jobs get a self-heal, they too can do gimmicky challenges like 8 Tank Alex Savage or 24 RDM Ridorana Lighthouse.
    (11)
    Last edited by Tsumdere; 03-17-2019 at 05:05 AM.