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  1. #111
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,295
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    I very much think Blue Mage should remain a limited job, as even as a limited job it can do just about all the content if they are given the ability to reach max level. And limited doesn't mean a lower max level, or at least doesn't have to. The way it's set up is that limited means they just can't use the Duty Finder.


    And I do hope they spend a good amount of time working on Blue Mage once Shadowbringers hits so they can get it to 80. They've stated they have a good amount of new spells planned out for it and have said that the first proper patch after Shadowbringers release, meaning 5.05 or 5.1, they will update BLU to reach 60.
    (3)

  2. #112
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    I haven't played in over a month now, mostly due to my disgust at how Blue Mage was implemented and not really feeling the desire to play the game while there's such a lack of hope there.
    Checking back in, I'm glad to see people are still trying to create hope, but really disappointed at everyone who seems satisfied with allowing an iconic job to remain butchered so that they can have their jollies being so "weird" and "random" once (if at all), then shelving the job and dancing with joy around other's crushed dreams.

    As it stands, I have no desire to come back for Shadowbringers.
    (6)

  3. #113
    Player
    Zsplash's Avatar
    Join Date
    Mar 2019
    Posts
    72
    Character
    Dizzy Fox
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Valdegarde View Post
    I haven't played in over a month now, mostly due to my disgust at how Blue Mage was implemented and not really feeling the desire to play the game while there's such a lack of hope there.
    Checking back in, I'm glad to see people are still trying to create hope, but really disappointed at everyone who seems satisfied with allowing an iconic job to remain butchered so that they can have their jollies being so "weird" and "random" once (if at all), then shelving the job and dancing with joy around other's crushed dreams.

    As it stands, I have no desire to come back for Shadowbringers.
    I agree with this, people can theorize how it can be made a job but I know no action will be taken since no one was taking action like unsubbing or demonstrating just how unpopular this idea was with unending complaints.

    Instead people praised SE for its originality and they probably think it was ok. Not sure if Japanese players cared or were upset but I know for a fact blue mage was just used to bolster subs during the expansion lull. A time when people let subs lapse.

    They'd have done better releasing a real job but that would have taken way more development time than what we actually got
    (7)
    Last edited by Zsplash; 03-15-2019 at 11:39 PM.

  4. #114
    Player
    Lacan's Avatar
    Join Date
    May 2018
    Posts
    684
    Character
    Ceolred Stone
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Valdegarde View Post
    I haven't played in over a month now, mostly due to my disgust at how Blue Mage was implemented and not really feeling the desire to play the game while there's such a lack of hope there.
    Checking back in, I'm glad to see people are still trying to create hope, but really disappointed at everyone who seems satisfied with allowing an iconic job to remain butchered so that they can have their jollies being so "weird" and "random" once (if at all), then shelving the job and dancing with joy around other's crushed dreams.

    As it stands, I have no desire to come back for Shadowbringers.
    well, I'm having fun with it. :v I mean, isn't that the most important thing? Maybe you should give it a try before you write it off completely.
    (1)

  5. #115
    Player
    Zsplash's Avatar
    Join Date
    Mar 2019
    Posts
    72
    Character
    Dizzy Fox
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Lacan View Post
    well, I'm having fun with it. :v I mean, isn't that the most important thing? Maybe you should give it a try before you write it off completely.
    Someone else enjoying a bad decision isn't important to me personally, if you like it good for you though. I gave it a try and realized it for what it is, a minigame under the guise of a class. The minigame is the scavenger hunt for abilities you really never needed or will ever need to play the game since the job is capped at 50 (and unable to run in duty finder of course)
    (9)
    Last edited by Zsplash; 03-15-2019 at 11:49 PM.

  6. #116
    Player
    Lacan's Avatar
    Join Date
    May 2018
    Posts
    684
    Character
    Ceolred Stone
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Zsplash View Post
    Someone else enjoying a bad decision isn't important to me personally, if you like it good for you though. I gave it a try and realized it for what it is, a minigame under the guise of a class. The minigame is the scavenger hunt for abilities you really never needed or will ever need to play the game since the job is capped at 50
    well, regardless of whether it is a minigame or not, isn't the important thing whether you're having fun or not? :v I mean, aren't we playing XIV to have fun?
    (1)

  7. #117
    Player
    Zsplash's Avatar
    Join Date
    Mar 2019
    Posts
    72
    Character
    Dizzy Fox
    World
    Twintania
    Main Class
    Scholar Lv 80
    It's not fun though, some may have enjoyed it like yourself but I dont think endgame is going to be replaced by blues running 50 content.

    Indicates it's not more fun than the actual game it could have been part of.
    (10)

  8. #118
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by MrKimper View Post
    Except blue mage has been differentiated from black mage by being mostly a support mage job with physical casts, like catomancer, vampire and xi's blue, also khimari. Blue mages were known for using a variety of weapons and play styles throughout the games but they tended to lean towards better physical prowess.

    Also unlike red mage again a lot of their skills were physical in those appearances with their "magic" skills being more so debuffs.



    Yeah they generally have statsus effects, thats what they have now. i dont know about vampire and catmancer, not sure if those would be considered blue mages, but all the rest have things like doom level 5 petrify, gravity type attacks, a few elemental etc. Also blu mage has some physcal enemy skills.


    looking at the blu magic page, looks like ffxiv version aligns very closely with the vast majority of iterations of blue magic and blue mage in its implementation. The most common factor is learning skills from enemies, and conditional spells like white wind, mighty guard, doom, missle, bad breath, 1000 needles, self destruct etc.



    kimahri has access to these type of spells, as well. only the non blue mages from non ff games seem to be that different


    https://finalfantasy.fandom.com/wiki/Blue_Magic
    (0)

  9. #119
    Player
    Lacan's Avatar
    Join Date
    May 2018
    Posts
    684
    Character
    Ceolred Stone
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Zsplash View Post
    It's not fun though, some may have enjoyed it like yourself but I dont think endgame is going to be replaced by blues running 50 content.

    Indicates it's not more fun than the actual game it could have been part of.
    Well, I don't think it is meant to replace the traditional endgame at all, but to provide a distraction from it. It also gives people who aren't into raiding something they can work on. I get not liking that blue mage got stuck being a limited job, but I don't think the limited job idea itself is bad. It has the potential to flesh out the game more and make it less top heavy. The goal being that people do stuff besides their weekly tomes/chest stuff.


    I think they would have been better off saving this limited job concept for something more out there, like beastmaster or puppetmaster so that people who wanted blue mage as a full job wouldn't feel so slighted by it being "limited." :v But what's done is done.
    (1)

  10. #120
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Physic View Post
    Yeah they generally have statsus effects, thats what they have now. i dont know about vampire and catmancer, not sure if those would be considered blue mages, but all the rest have things like doom level 5 petrify, gravity type attacks, a few elemental etc. Also blu mage has some physcal enemy skills.


    looking at the blu magic page, looks like ffxiv version aligns very closely with the vast majority of iterations of blue magic and blue mage in its implementation. The most common factor is learning skills from enemies, and conditional spells like white wind, mighty guard, doom, missle, bad breath, 1000 needles, self destruct etc.



    kimahri has access to these type of spells, as well. only the non blue mages from non ff games seem to be that different


    https://finalfantasy.fandom.com/wiki/Blue_Magic
    In traditional final fantasy they were also a valuable PARTY MEMBER, that could take part in the endgame and the game as a whole as a valuable job.
    (4)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

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