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  1. #71
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    They should just separate Blue mage from other jobs and I mean this categorically, like in the jobs list menu it should have it's own section title'd "Disciple of x" or something like that, it should not be under disciple of war and limited jobs should just get their own "disciple" tag and have their limited content expanded on.

    If Yoshida and the team want to continue with this they just need to completely cut limited jobs from Disciple of war jobs. It honestly shouldn't even be called a ranged magic DPS.
    (2)

  2. #72
    Player
    Gwenorai's Avatar
    Join Date
    Feb 2019
    Location
    Ivalice
    Posts
    1,162
    Character
    Dyslexius Nervar
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by TaiyoShikasu View Post
    "I've done things with BLU like totally ignore everyone else refuting my bogus claims." ~You.

    If BLU was this world ending job as you say it is, Reddit would have several threads of all BLU Coil clears, but instead there are none.

    Stan for BLU all you want, senpai still won't notice you.
    What coils are you referring to? I'm assuming you're talking about level 50 coils and not UcoB? Since those moves don't actually work if you're below the level of the enemy, you have to be above their level or equal to. Which explains some of it I suppose. Not sure why they don't just have a lot of bosses have one hit K-O immunity.

    Some enemies are immune to these moves; a lot aren't. Example; I can solo 'go-go-chimeria' the huge boss fate in Thanalan with Doom.
    Anyway; enemy immunity. Hit n miss.


    ¬_¬ You must be talking about level 50 coils I can't imagine anyone making that comparison for Ucob - derp herp.
    (1)
    Last edited by Gwenorai; 03-14-2019 at 01:48 PM.

  3. #73
    Player
    TaiyoShikasu's Avatar
    Join Date
    Dec 2017
    Posts
    454
    Character
    Taiyo Shikasu
    World
    Behemoth
    Main Class
    Bard Lv 80
    Quote Originally Posted by Gwenorai View Post
    What coils are you referring to? I'm assuming you're talking about level 50 coils and not UcoB? Since those moves don't actually work if you're below the level of the enemy, you have to be above their level or equal to. Some enemies are immune to these moves; a lot aren't. Example; I can solo 'go-go-chimeria' the huge boss fate in Thanalan with Doom.
    Anyway; enemy immunity. Hit n miss.
    Good, for you. I won the RNG lottery and did the same.

    Still garbage because what do you know, something that's unreliable isn't good.
    (0)

  4. #74
    Player
    Gwenorai's Avatar
    Join Date
    Feb 2019
    Location
    Ivalice
    Posts
    1,162
    Character
    Dyslexius Nervar
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by TaiyoShikasu View Post
    Good, for you. I won the RNG lottery and did the same.

    Still garbage because what do you know, something that's unreliable isn't good.
    Ain't a need to get overly defensive about it either. Can't ignore the fact it works since Doom can be spammed until it works or you run out of MP, least with fates you can run away and disengage to get MP back. Shrugs. Need to remove those one hit K.Os if its to be an actual class - just have them be >30% extra moves that don't one hit K.O. And a lot of the status effects abilities need to be nerfed.
    (2)
    Last edited by Gwenorai; 03-14-2019 at 02:08 PM.

  5. #75
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MrKimper View Post
    They should just separate Blue mage from other jobs and I mean this categorically, like in the jobs list menu it should have it's own section title'd "Disciple of x" or something like that, it should not be under disciple of war and limited jobs should just get their own "disciple" tag and have their limited content expanded on.

    If Yoshida and the team want to continue with this they just need to completely cut limited jobs from Disciple of war jobs. It honestly shouldn't even be called a ranged magic DPS.
    I agree with this. I have started calling them Disciples of Collection offhand, just because it makes so much more sense to me. That way we can have special weapons and gear, Disciple of collection roulettes, and other content designed specifically for the discipline (rather than each limited job separately). It also gets rid of the awful name "limited job" which should never have been finalised, especially since every other piece of content gets a stupid lore specific name whether it needs it or not.
    (5)

  6. #76
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by TaiyoShikasu View Post
    "I've done things with BLU like totally ignore everyone else refuting my bogus claims." ~You.

    If BLU was this world ending job as you say it is, Reddit would have several threads of all BLU Coil clears, but instead there are none.

    Stan for BLU all you want, senpai still won't notice you.
    because, why would there be blu clears, when you can do level 70 clears more easily? i never said blu is stronger than level 70 classes, i said it breaks game rules compared to other 50s, like needing healers, needing tanks, trivializing bosses, etc.

    why you mad bro?
    (3)

  7. #77
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Anesteria View Post
    Those are not issues.
    People who love and would have wanted BLU to be full are more than happy to accept nerfs if that's the price, and even then there aren't THAT many nerfs to implement to begin with.
    With 1000 Needles, conceptually, the issue is simple: make the dmg scale according to the level, so now you have an ability that was really strong early and useless later, to be something that one could use at all stages.

    People who don't even know what a Blue Mage is, or never cared, wouldn't even know that the job was nerfed. So those aren't really valid excuses.

    Also, as others said, old content is insignificant, which is one reason why atm BLU is atrocious to play and will always be, because it will forever be years lagging behind the rest (as stated by SE) as a "limited job". Thus, focusing on the now should still be a main focus with fixes to not trivialise past content, sure, but it's no longer as important.
    what about those that like current, and want more jobs that break the mold and more content for them to engage in? The only problem with blu imo, is theres not a lot of play you can have with them, and little benefit to doing something legit.
    (3)

  8. #78
    Player
    TaiyoShikasu's Avatar
    Join Date
    Dec 2017
    Posts
    454
    Character
    Taiyo Shikasu
    World
    Behemoth
    Main Class
    Bard Lv 80
    Quote Originally Posted by Physic View Post
    because, why would there be blu clears, when you can do level 70 clears more easily? i never said blu is stronger than level 70 classes, i said it breaks game rules compared to other 50s, like needing healers, needing tanks, trivializing bosses, etc.

    why you mad bro?
    BLU is garbage as both a tank and a healer. It's barely passable as a DPS.

    What bosses it does trivialize if you win the RNG lottery are dungeon bosses which who cares?
    (8)

  9. #79
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,095
    Character
    Flan Vongola
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Awha View Post
    What about those that enjoy the current implementation of the job? Personally I cannot wait to see what types of skills they add next and what fun I can have with my friends in our all BLU groups. Personally, I think SE dropped the ball making BLU this way, while I enjoy the aspect of collecting skills and messing around with said skills that fun does not have to be tied to BLU I would have enjoyed the play style even if it was just a collection mini game. Either way SE called it BLU and as such they are in a tough spot as to what they can do. I would be rather bummed out if they gutted current BLU and did not provide any alternative style that is a akin to current BLU in for favor of having it be a "full" job.
    Who said they should remove collecting skills from Bluemage? People only ask to turn it into a full job, while keeping the skill collection and the masked carnival.
    You could still go out and collect your "fun" skills whenever you want and actually que up with the duty finder to get some skills from your dungeons, while hunting in the open world, doing quests, etc...
    (5)

  10. #80
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,158
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by Anesteria View Post
    It is incorrect to call so many restrictions “freedom”. By being barred from 90% of the content there is nothing you can really do other than 1 thing that awards little to nothing.

    Balance is not a good argument either to keep BLU as a limited job, since balance will never be perfect and people will always try to min-max one way or another, while those who don’t care won’t care either way, you can’t change that, but you can change the class to fit.

    Let us not forget that all the classes had to be changed for the sake of gameplay, you can do the same for BLU, and people who like BLU would much prefer to have a job you can use everywhere rather than what we got now.

    Timegating an entire job is not the way to go after it’s been declared that BLU will not even be lvl 70 by the time Shadowbringers ends. So it fails as a solo experience because you’ll never be able to do any current content or enjoy the story solo as a Blue Mage, as there is no proper structure to support solo play.

    It’s a problem that can only be solved by removing the limited job system before it ruins other jobs. If you want to create more content then make something like the Carnival for EACH job, but stuff like this shouldn't be the only option, just an additional piece.
    I think people will be happy even if it takes you 1 year to make BLU playable, take your time but please reconsider its current situation, even the Japanese are unhappy.
    1. not 90 percent
    2. Where is this quote that says it will not be 70 by the end of Shadowbringers?
    3. There are plenty of people who are fine with BLU the way it is.
    4. The issue is not balance as much as people not being able to cope with a non trinity job in random groups.
    (1)
    Last edited by MsQi; 03-14-2019 at 08:22 PM.

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