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  1. #1
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by TaiyoShikasu View Post
    The most difficult part of BLU would be balancing future content with a job that potentially has a bajillion abilities in mind. And honestly I could see them going the XI route where new abilities are just old ones but slightly better.

    In other words, BLU has no reason to be limited. As it stands now, it's only good for soloing boss FATEs.
    blu is OP for a level 50 job. can duo content faster than a 4 man. peoples perspective it is not broken, is in comparison to level 70 jobs. I could be down with altering where its locked out, and level cap closer to max, but for the job to be what it is, it needs to be outside Regular use.
    (7)

  2. #2
    Player
    TaiyoShikasu's Avatar
    Join Date
    Dec 2017
    Posts
    454
    Character
    Taiyo Shikasu
    World
    Behemoth
    Main Class
    Bard Lv 80
    Quote Originally Posted by Physic View Post
    blu is OP for a level 50 job. can duo content faster than a 4 man. peoples perspective it is not broken, is in comparison to level 70 jobs. I could be down with altering where its locked out, and level cap closer to max, but for the job to be what it is, it needs to be outside Regular use.
    A full party of BLU can't even do Brayflox normal let alone two of them. Two BLU can't even go through any of the level 50 instances where a good sized portion of its kit is found without at least one seventy to barrel through mechanics that would he lethal to the BLU or pick them up if those mechanics aren't done or skippable.
    (13)

  3. #3
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by TaiyoShikasu View Post
    A full party of BLU can't even do Brayflox normal let alone two of them. Two BLU can't even go through any of the level 50 instances where a good sized portion of its kit is found without at least one seventy to barrel through mechanics that would he lethal to the BLU or pick them up if those mechanics aren't done or skippable.
    You clearly aren't using it correctly then. I did almost all of my BLU stuff in parties of only blue mages
    The job is beyond broken

    if they wanted to make it into a standard job it would need to be nerfed into the ground and have a ton of it's spells pruned
    (8)

  4. #4
    Player
    Tabbs's Avatar
    Join Date
    Jan 2019
    Posts
    181
    Character
    Magia Dragonnier
    World
    Faerie
    Main Class
    Red Mage Lv 93
    Quote Originally Posted by Nihility View Post
    You clearly aren't using it correctly then. I did almost all of my BLU stuff in parties of only blue mages
    The job is beyond broken

    if they wanted to make it into a standard job it would need to be nerfed into the ground and have a ton of it's spells pruned
    "Correctly". I mean no offense, but the job is lauded as a job of creativity and freedom of choice. You shouldn't have to do it "correctly" to have a good time and clear content at a reasonable pace.
    (8)

  5. #5
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Tabbs View Post
    "Correctly". I mean no offense, but the job is lauded as a job of creativity and freedom of choice. You shouldn't have to do it "correctly" to have a good time and clear content at a reasonable pace.
    who says its a freedom of choice? its a tactical job, where using the right things in the right way greatly increase your productivity.
    (7)

  6. #6
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nihility View Post
    if they wanted to make it into a standard job it would need to be nerfed into the ground and have a ton of it's spells pruned
    Well, it would have to be nerfed to a similar power level to other casters. That's not really the same as 'nerfed into the ground'.
    (3)

  7. #7
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Jandor View Post
    Well, it would have to be nerfed to a similar power level to other casters. That's not really the same as 'nerfed into the ground'.
    in the case of blu, it would be into the ground, because what makes op is its tactical, role breaking, and rule breaking stuff. Like white wind, ridiculously potent aoe heals, no cooldown pull sticky toungue, no cooldown sleep, half hp skill, instadeath skill, huge defense buffs anytime, 30% boss hp sacrifice combo. easy access petrify, high dmg paralyze.

    just being a normal dps, means it cant have most of its good skills, or needs huge cooldowns. it basically would need to be a totally different class gutted of most of its functionality
    (9)

  8. #8
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Physic View Post
    in the case of blu, it would be into the ground
    I tend to think of 'nerfed into the ground' to mean placed significantly lower than other options. Nerfing something from stupid OP down to regular power really doesn't fit, although I concede that maybe it's my definition that is the odd one.

    Quote Originally Posted by Physic View Post
    because what makes op is its tactical, role breaking, and rule breaking stuff. Like white wind, ridiculously potent aoe heals, no cooldown pull sticky toungue, no cooldown sleep, half hp skill, instadeath skill, huge defense buffs anytime, 30% boss hp sacrifice combo. easy access petrify, high dmg paralyze.

    just being a normal dps, means it cant have most of its good skills, or needs huge cooldowns.y
    White Wind: It's not that game-breaking as is, but I'd change it to 'heals for your current HP split between targets'.
    Very powerful solo, niche but sometimes useful in light parties, basically SMN physick in full parties.

    Sticky Tongue: Why do BLU fans keep using this one as an example of OP? You can move trash around, ok, great, so what?

    No cooldown sleep: BLM already has this... everyone thinks it's useless.

    half hp skill, instadeath skill, easy access petrify: These already fail on a lot of stuff even now as a limited job.

    huge defense buffs anytime: Mighty Guard and Diamondback murder your DPS and are basically pointless in traditional party content.
    A caster with no raise surviving something that kills everyone else is hardly game breaking. Might enable you to pull out a clutch win if you're already very close to victory, but 99% of the time it will mean total party wipe happens 10s later than it would have.

    Quote Originally Posted by Physic View Post
    it basically would need to be a totally different class gutted of most of its functionality
    It can't access huge portions of the game, portions that every other combat job can access.

    BLU as it is has a crippling lack of functionality and some gimmicky abilities that fail on half the enemies you can fight are not a big enough consolation prize for me.
    (13)
    Last edited by Jandor; 03-13-2019 at 08:57 PM.

  9. #9
    Player
    Anesteria's Avatar
    Join Date
    Mar 2019
    Posts
    71
    Character
    Isavella Jerisfaldar
    World
    Odin
    Main Class
    Blue Mage Lv 50
    Quote Originally Posted by Nihility View Post
    You clearly aren't using it correctly then. I did almost all of my BLU stuff in parties of only blue mages
    The job is beyond broken

    if they wanted to make it into a standard job it would need to be nerfed into the ground and have a ton of it's spells pruned
    As Tabbs said, it simply doesn't follow the philosophy with which it was conceived. If it were meant to be for solo play, then such a class would be able to do every single piece of content by itself, without even having to have other Blue Mages to help but that is not the case. Especially since it wasn't denied that it was meant to be "solo" and only reinforced that that was the point, then it is not defensible.
    Even then the philosophy was flawed from the beginning when it's a "pure solo" experience in a MMO...

    The thing is, that even when it's supposed to be op it still isn't as it should be, and that's also because even by maintaining the abilities we have now, it's perfectly feasible to balance it without having to start from scratch. If spells require to be nerfed to make it viable, then so be it, the point is that people would much rather see such a job nerfed to make it fit as it should so they can enjoy all the content the game can offer like current raiding, PvP or what have you, rather than keep a broken toy with extremely limited purposes.
    (9)
    Last edited by Anesteria; 03-13-2019 at 08:19 PM.

  10. #10
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by TaiyoShikasu View Post
    A full party of BLU can't even do Brayflox normal let alone two of them. Two BLU can't even go through any of the level 50 instances where a good sized portion of its kit is found without at least one seventy to barrel through mechanics that would he lethal to the BLU or pick them up if those mechanics aren't done or skippable.
    what, i actually did brayfox normal in a group, i dont know what you are talking about. I also duoed wanderers palace. Perhaps the blu you tried it with didnt have their good skills or knowledge how to use them well, which is another reason they wont work in DF.
    (7)

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