Results -9 to 0 of 163

Threaded View

  1. #11
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Truth be told I feel a bit conned by the new team, everything the new team has brought content wise (dungeons, primals) (and the jobs to come) (and free companies) were all mentioned by Tanaka prior to launch in one way or another.

    From a newbie perspective, I would be glad to have the low level dungeon, totorak etc and tons of sidequests to get started with. I'm liking the distinctions now made between classes. At launch I used the same abilities on every class...

    Dungeons and Primals are not enough though.

    Dungeons are shallow and linear. I suppose you could say they serve their purpose for xp parties though.

    Primals are ok, but not enough on its own, especially given gap between updates.

    This game needs more Structured, Layered, Branching, Content like Limbus, Assault, Nyzul, Salvage, Sea, Sky, ZNMs, Dynamis, etc. I think even Besieged on the cities is pretty much needed now as people are getting dozey from being in Uldah all the time, its similar to the Whitegate syndrome.

    The Guildleves in this game at launch should just be erased from this game in their totality and replaced with a proper Assault-leve type system (which provides content for low to high level) using unique instances and unique objectives. Company Guildleves could remain for solo grinding.

    The biggest disappointments in this game for me at launch were
    a) all classes played the same
    b) guildleves were plain boring

    I feel classes have been made unique now, but guildleves are still there. That would still turn me off the game.
    (2)
    Last edited by Altanas; 12-21-2011 at 09:25 AM.