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  1. #1
    Player
    Mansion's Avatar
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    Aug 2018
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    Gridania
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    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    I kinda see things that way :

    Imagine a timeline T² where the Call does not happen. We fight Garlemald in Ghymlit, and it's the no turn point where the Flood of Light is inevitable in this course of actions. And nearing this End, some powerful magician uses anything to use the Call. (for me the voice is an older Alphinaud in that scenario). The time travel happens there, somehow off screen. Once they do this, the T² timeline disappears. Chrono Trigger flashbacks maybe

    But we are actually in timeline T. We have done a bunch of light aspected stuff, until it gets too much. We don't know that but we have a faint idea because of the Call's speech. So here we are in Ghymlit, we strike Elidizenos, and Light is getting visibly too much. Yet conveniently, someone from the future manages to solve things by warping us wherever is needed (we can assume it's the First Shard but who knows, it could be a serie of action on the Source as WoD) to mend the situation.


    But it could be something completely flat (with no timeline plots), so that the voice Calling is having some kind of overview of the Source form their Shard, sees the problem on the Source, knows the solution is on their Shard, warps us there and that's it.
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  2. #2
    Player
    Rosa_Frandlia's Avatar
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    Feb 2018
    Posts
    249
    Character
    Rosa Frandlia
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Mansion View Post
    I kinda see things that way :

    Imagine a timeline T² where the Call does not happen. We fight Garlemald in Ghymlit, and it's the no turn point where the Flood of Light is inevitable in this course of actions. And nearing this End, some powerful magician uses anything to use the Call. (for me the voice is an older Alphinaud in that scenario). The time travel happens there, somehow off screen. Once they do this, the T² timeline disappears. Chrono Trigger flashbacks maybe

    But we are actually in timeline T. We have done a bunch of light aspected stuff, until it gets too much. We don't know that but we have a faint idea because of the Call's speech. So here we are in Ghymlit, we strike Elidizenos, and Light is getting visibly too much. Yet conveniently, someone from the future manages to solve things by warping us wherever is needed (we can assume it's the First Shard but who knows, it could be a serie of action on the Source as WoD) to mend the situation.


    But it could be something completely flat (with no timeline plots), so that the voice Calling is having some kind of overview of the Source form their Shard, sees the problem on the Source, knows the solution is on their Shard, warps us there and that's it.
    I have a question, does the voice say "Throw open the gates so that we may pass" or "Throw open the gates so that you may pass"? Is it not possible that in a cut scene only we go to the gates (possible last scene in 4.5 trailer), open the gates so that whoever is calling us (and maybe the called scions?) can pass to the Source and then we go straight back to the Source to work with them?

    I'm asking this as I haven't seen many postulating it based on the actual words of the voice, not just the fact that going back to all the current zones and housing would be unfeasible. A time jump and my house, will it have the yard overgrown and cobwebs everywhere inside? For shard jump, teleport to the house and someone else lives there? While interesting, it throws a wrench there unless we gain the ability to shard/time jump at will. If we get that ability, I'd love to see all zones have changes made in between them.
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    Last edited by Rosa_Frandlia; 03-07-2019 at 05:47 AM.

  3. #3
    Player
    Mansion's Avatar
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    Gridania
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    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Rosa_Frandlia View Post
    I have a question, does the voice say "Throw open the gates so that we may pass" or "Throw open the gates so that you may pass"? Is it not possible that in a cut scene only we go to the gates (possible last scene in 4.5 trailer), open the gates so that whoever is calling us (and maybe the called scions?) can pass to the Source and then we go straight back to the Source to work with them?

    I'm asking this as I haven't seen many postulating it based on the actual words of the voice, not just the fact that going back to all the current zones and housing would be unfeasible. A time jump and my house, will it have the yard overgrown and cobwebs everywhere inside? For shard jump, teleport to the house and someone else lives there? While interesting, it throws a wrench there unless we gain the ability to shard/time jump at will. If we get that ability, I'd love to see all zones have changes made in between them.
    It says "Throw wide the gates that we may pass" so Shadowbringers could take place on the source, with Ahm Araeng and all that being somewhere on the map we have never been (Ilsabard, Sharlayan...), with the help of someone/something from outside. The gates do not necessarily mean the passage between shards (although it makes sense).
    There is still the shift to Warrior of Darkness that we have to include in the equation. Is the voice a form of darknes and we must "open the gates" meaning give into the darkness so that our actions on the Source are now Dark aspected? Do we need to travel somewhere to make that shift ? There's a series of possible scenarios where time travel does not have to happen.
    (0)

  4. #4
    Player
    Rosa_Frandlia's Avatar
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    Feb 2018
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    Character
    Rosa Frandlia
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Mansion View Post
    It says "Throw wide the gates that we may pass" so Shadowbringers could take place on the source, with Ahm Araeng and all that being somewhere on the map we have never been (Ilsabard, Sharlayan...), with the help of someone/something from outside. The gates do not necessarily mean the passage between shards (although it makes sense).
    There is still the shift to Warrior of Darkness that we have to include in the equation. Is the voice a form of darknes and we must "open the gates" meaning give into the darkness so that our actions on the Source are now Dark aspected? Do we need to travel somewhere to make that shift ? There's a series of possible scenarios where time travel does not have to happen.
    Those are good questions too, where is the voice from? I agree with somewhere on the map we haven't seen, especially as The New World isn't even shown on the map we have and we've met NPC's from there. I hope some questions are answered later this month in 4.56 and we get new questions there.

    I'm with you though, us letting something through is more likely than us going to another time or shard, but thinking of the possibilities on changes to zones is fun after games like Chrono Trigger.
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