What job are you referring to? Because if it is your level 50 I'm curious where this down time is coming from? Do you not use any abilities other than weapon skills?Hello~
I'd like to start by saying thank you devs for all the work and updates
Concerning the battle system as it is now, it feels slow because we do not have the old "free cost" actions anymore i.e. light thrust, heavy thrust.
The weapon skills by themselves feel useless and weak.
And it seems we are forced to use combos as the only option to do any type of significant damage.
I do feel that I am able to kill faster because in total the combos are doing more damage, but I also feel I'm doing a lot of waiting.
Could we lower cool down time and decrease combo dmg to make the fight feel faster? Or add "free cost" actions back and have a single 1000TP skill that does medium dmg and fast cool down?
Or whatever the devs can think of to fill in the gap while i'm waiting for my combo to cool down - watching my char auto atk is quite boring
*edit*
I will admit, the combo system does make all of our lower level WSs useful. Before I'd just use doom spike and chaos thrust.
I'm having a lot of dead time between the combo cool downs though =/



For example MRD:
I generally use Brutal Swing → Maim → Godsbane, Godsbane is 1min cool down - have to wait to do the full combo again
Path of the Storm → Whirlwind is AOE - not very good when you're trying not to get adds, also 1min cool down
Heavy Swing → Skull Sunder - fast cool down but enmity generator xD
I am also curing, decoy, feather foot, beserk/rampage, foresight, etc etc. but often i'm waiting for the cool down because I find doing partial Brutal Swing → Maim not wroth while and single WSs even less so.



I feel ya. For a single battle, the fight will likely be over. But if you're trying to chain them together, you'll get hit with this cooldown more than not.For example MRD:
I generally use Brutal Swing → Maim → Godsbane, Godsbane is 1min cool down - have to wait to do the full combo again
Path of the Storm → Whirlwind is AOE - not very good when you're trying not to get adds, also 1min cool down
Heavy Swing → Skull Sunder - fast cool down but enmity generator xD
I am also curing, decoy, feather foot, beserk/rampage, foresight, etc etc. but often i'm waiting for the cool down because I find doing partial Brutal Swing → Maim not wroth while and single WSs even less so.
When someone else is tanking, would prefer not to do the Heavy Swing → Skull Sunder combo for the enmity gen. Conjurer is looking a little less unsexy (triple upside-down negative!).
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