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  1. #171
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by carraway View Post
    Oh yeah, my bad. Sloppy copy&pasting.
    Hi carraway,

    No worries. Great guide.

    So do you have any thoughts on STR for Archer? Is it really a dead stat / not useful?

    Thanks~
    (0)

  2. #172
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    It does less than or the same as ATK, point-for-point. I need to do some testing to corroborate, but as far as I'm concerned, it's of very little value to an ARC.
    (0)
    Last edited by carraway; 12-20-2011 at 06:27 PM.

  3. #173
    Player
    ChubbyWubby's Avatar
    Join Date
    Jun 2011
    Posts
    25
    Character
    Chubby Wubby
    World
    Sargatanas
    Main Class
    Conjurer Lv 56
    Hi Carraway,

    What do you think about Mercenary Leggings over Sipahi Crackows?
    (0)

  4. #174
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    The attribute bonus info that was released for each class was listed as Auto-Attack bonuses. One thing I'm curious about is if these bonus stats, for instance DEX/PIE for Archer, enhance only the standard Light Shot or do they increase Weaponskill damage as well. Could it be that Weaponskill damage is still based off of STR?
    (0)

  5. #175
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    Quote Originally Posted by ChubbyWubby View Post
    Hi Carraway,

    What do you think about Mercenary Leggings over Sipahi Crackows?
    PIE instead of DEX and 1 less? Definitely worse, but really all of the footwear are so close to each other that it's not going to make a huge difference. However, because the Leggings are unmeldable and offer no DPS increase over meldable alternatives, I don't see a reason to use them at all. Might as well go with the Cobalt-plated Caligae or Jackboots and throw some +HP on them.

    Quote Originally Posted by NoctisUmbra View Post
    The attribute bonus info that was released for each class was listed as Auto-Attack bonuses. One thing I'm curious about is if these bonus stats, for instance DEX/PIE for Archer, enhance only the standard Light Shot or do they increase Weaponskill damage as well. Could it be that Weaponskill damage is still based off of STR?
    I did some super-quick testing last night and my observation was that PIE was affecting WS damage as well. I'll do more in-depth testing when I have time, but I'm pretty sure PIE operates similarly for ARCs as it does for LNCs.
    (1)

  6. #176
    Player

    Join Date
    Mar 2011
    Posts
    604
    Don't forget PIE increases Enfeebling Magic with aids in the success of our WS debuffs landing.

    Another reason no Archer should of spent any points in another but dex to 23, pie to 22
    (1)

  7. #177
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Noticed that you dont list Keen Flurry in the list of cross-class actions. Which action would you sub out for it? I'm thinking bloodbath.
    (0)

  8. #178
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Sigmakan View Post
    Noticed that you dont list Keen Flurry in the list of cross-class actions. Which action would you sub out for it? I'm thinking bloodbath.
    That is probably just an oversight. The usefulness of Keen Flurry on a skill like Quick Knock is so obvious.
    (1)

  9. #179
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Murugan View Post
    That is probably just an oversight. The usefulness of Keen Flurry on a skill like Quick Knock is so obvious.
    Oh I agree, I figured as much.
    (0)

  10. #180
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Barrage has a duration of over 50 seconds, I generally fire off my combos before firing it so their timers can start refreshing. (I also prebuff it when applicable)

    Shadowbind/Piercing's damage versus many mobs (with lower defense like the DD/Mage Moogles) is so comparable to that of light shot, that it does not seem worth the extra time spent in animation to use the combo other than to bind, or when fighting high defense bosses only.

    I don't know how much Bloodletter's DoT and endgame proc do exactly, but if it is anything significant I wouldn't overwrite it but instead have your archers alternate their combo rotation.

    Though Bloodletter does a noticeable amount of damage again especially on high defense mobs, the difference diminishes between it and heavy/light shot on others with less defense. If you are only concerned about your own damage then the small difference it will make to not simply change the orders of your combo at the start (sacrificing maybe at most one less bloodletter in the entire fight? Or more likely 1/3rd or 1/2 of your timer on one bloodletter) might be a good idea.

    However, you should consider the damage your group is losing out on by your playing with blinders on trying to get that meaningless #1 spot in the parse results.

    edit: de-barbed (sorry it is late as I am writing this)
    (0)
    Last edited by Murugan; 12-21-2011 at 02:04 AM.

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