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  1. #61
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by LineageRazor View Post
    No casual player would even THINK about trying to put in the time required to create a relic. Try again.

    Relics ARE NOT CASUAL CONTENT. If you think they are, you have no idea what it means to be a casual player.

    The "casual" option is the upgraded Tomestone weapon - and some casuals will struggle to achieve even that.
    Or you have no idea what the actual term means. Casual players can simply be people who don't spend a lot of time playing but still obtain everything. If it took you three months to finish the Unidentifiable Ore step from Heavensward, well, that's a very casual pace. In fact, it basically required you to cap Lore each week and do your dailies; a task which takes no more than a couple hours per week. Are you going to call maybe six hours of playtime a week midcore? I think it's you who doesn't know what those terms mean.

    Casual content typically refers to anything that can be done fairly easily. While the relic may be a daunting grind, it requires very little play input except to play casual content, i.e., dungeons. At least, it did in the past. Eureka shifted this into a more serious grind hence the extreme backlash.
    (5)
    Last edited by Bourne_Endeavor; 09-12-2018 at 01:44 AM.

  2. #62
    Player
    DarienChiba's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    42
    Character
    Darien Chiba
    World
    Brynhildr
    Main Class
    Fisher Lv 70
    Quote Originally Posted by LineageRazor View Post
    No casual player would even THINK about trying to put in the time required to create a relic. Try again.

    Relics ARE NOT CASUAL CONTENT. If you think they are, you have no idea what it means to be a casual player.

    The "casual" option is the upgraded Tomestone weapon - and some casuals will struggle to achieve even that.


    I have casual players in my FC. Some of the play very little and sub 1 month at a time. They work on relics when they have the time, even if the steps are confusing or grind heavy.

    Yes, relics are casual. Pagos is less casual than previous steps, but its still casual. You can jump in and out easily with little commitment. I'm sorry you feel this way, but you are wrong.
    (0)

  3. #63
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,631
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Darrcyphfeid View Post

    Apparently, despite being on the same data center, we're in entirely different dimensions wherein one of us cries themselves to sleep at night thinking about all the wipes they had in Weeping City, Dun Scaith and Rabanastre (and LotA, and WoD...) because it's filled to the brim with casual players what don't give a hoot, and the other is hoarding all the instances where there ain't nothin' but flawless clears with more than two DPS caring enough to do more than auto-attack levels of DPS. If they can manage to stay alive more than 2 minutes.
    Where did I ever say I have flawless runs? Far from it. But you aren't going to see those of a truly casual mindset throwing themselves fruitlessly against that content. They become more casual accessible as we outgear them, but 24 mans are firmly in midcore or higher when they're current. Midcore players are willing to stubbornly throw themselves against the content until they beat it. Casual isn't bad. It's just a different outlook.
    (0)

  4. #64
    Player
    Freyt's Avatar
    Join Date
    Aug 2013
    Location
    The Goblet 1-42
    Posts
    633
    Character
    Rabbit Ackerman
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Thing is there's no way I'm putting up with something that boring, when all it gains me is a few stat points no one cares about, which I can compensate for with skill level as well.

    I don't play as much as I used to. I would closer define that as casual. For people to spend days on repeating the same task over and over again for minor upgrades is what I would call hardcore. If those same players can't manage to complete content without those minor upgrades, then they're simply unskilled, where as I am skilled enough to complete the content without it.

    There's always a price to pay for everything, and Eureka is a price I'm not willing to pay. If I were to put that on my list of achievements, I would feel more embarrassed for it than proud. Embarrassed that I accepted such force fed garbage as if it was something that I desired.
    (1)

  5. #65
    Player
    HiroesX81's Avatar
    Join Date
    May 2016
    Posts
    118
    Character
    Hiroes Libresta
    World
    Famfrit
    Main Class
    Astrologian Lv 100
    So, Im offering my perspective. Went in at level 20 right after anemos, did my challenge log and joined random parties and did a bit of everything very casual like once a day or twice a week sometimes more. Havent had any issues, farmed nms and chained mobs. Havent had any unpleasant experiences so far. Ive been rezzed, ive rezzed ppl. Plenty of drg light farming but nobody cursing anyone at least in any of the instances Ive been in. Been in 5 times this week. Made it to level 32 with about 6 bars of light. Will probably get my mount by the end of the week. Then light farming some more till i get my relic. Already at 400 pagos crystals too. Im personally having fun here even if the content is difficult. I have no issues with them taking the mount away. Only that they could have put it on 33 maybe but Im not upset about it :P Havent really run into anybody who is. Still seeing many full instances on Primal.
    (1)

  6. 09-12-2018 11:19 PM

  7. #66
    Player
    HiroesX81's Avatar
    Join Date
    May 2016
    Posts
    118
    Character
    Hiroes Libresta
    World
    Famfrit
    Main Class
    Astrologian Lv 100
    um... it is casual content tho :/

    its something to invest time on at your own pace. Never a necessity. Hate to say it. By definition its been said the relic is "Time for Power" quoted by Yoshi P and the devs themselves. Youre never required to do it just as you arent required to get the tome weapon from the 24 man drops
    (0)

  8. 09-12-2018 11:23 PM

  9. 09-12-2018 11:33 PM

  10. #67
    Player
    Darrcyphfeid's Avatar
    Join Date
    Nov 2017
    Posts
    280
    Character
    Kiraine Kalivarsa
    World
    Faerie
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by TaleraRistain View Post
    Where did I ever say I have flawless runs? Far from it. But you aren't going to see those of a truly casual mindset throwing themselves fruitlessly against that content. They become more casual accessible as we outgear them, but 24 mans are firmly in midcore or higher when they're current. Midcore players are willing to stubbornly throw themselves against the content until they beat it. Casual isn't bad. It's just a different outlook.
    Just... gonna directly point out that what you chose to quote was more than a bit tongue-in-cheek.

    Quote Originally Posted by Darrcyphfeid View Post
    No really, this is a monumentally absurd claim. The alliance raids are possibly the most casual-friendly instanced content because personal responsibility is nearly nonexistent and there aren't hard enrages so zombie strats are perfectly valid. Provided a DPS check isn't looming, but even then 1~3 DPS can handle them. It's the entire reason alliance raids exist: As a catch-up device for casuals that don't cap Tomestones and returners that need gear.
    Your use of "truly" as a qualifier doesn't fill me with confidence, but yeah. The casual FC I was in always did - and still does - the alliance raids, as groups of varying sizes or just individually. The same folks that largely didn't start, and certainly didn't finish, their Relics.

    Though if the takeaway here is that the entirety of XIV's content is shifted downwards, to where stuff like the alliance raid is considered "midcore," that would go a long way to explain why I've been bored out of my skull for so long now.
    (1)

  11. #68
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90

    In regards to Pagos light farming.

    A few friends of mine and I have been testing lights and while most have been similar to what everyone else has experience we have come to few conclusions of our own.

    We have tried these things so far and seems we have gotten some results so not sure if these may help other people in their research.

    First; Myth about Dragon farming;

    So far most groups do this and lights have varied based on three factors that we can identify. When they adapt and grow seems we get more light, the twist is that they seem to give more light if the weather matches their weakness and attribute.

    Second;
    some of them are were using their Pagos Elemental weapon and seem to accumulate somewhat more light at a faster rate. Not sure how accurate it happening, we all started with zero bars and by the time we ended at 9 some were still at 7 bars. Maybe it's a a coincidence similar to coffer farming. Some get more than others, not sure.

    Third; Mutations are somewhat efficient for chest drops yet give way less light and have from our perspective the worst rate.

    Forth;
    Elemental sprites seem to give a better rate for light amounts than long battle mobs and to an extend are easier to kill.

    Fifth;
    Fates give a nice chunk of light, yet the rate they spawn within windows does vary and seems that when people are clearing bunnies spawn faster than instances that don't.

    Level difference If your not getting xp seems lights are extremely low if any.

    Amount of party members Just like XP is better killing single mobs as a solo or duo it seems lights are affected to some extended based on level differences. Taking into account previous experiments seems like it gives slightly better light results at a lower speed rate specially with Elemental sprites. Been doing max as trio seems somewhat decent for killing mobs for both lights and mutations.

    Feeble light definition....we all know it's inconsistent based on amounts. We have also noticed those floating crystals seems to sometimes give different shades of brightness on occasions just a guess maybe it effects things as well?

    NOTE
    Again this is just based on testing several factors and experiences may vary as well. So before you start slamming the post with negativity pls consider this is just a perspective and I'm sharing information that my group and I have been testing.

    I hope this information is helpful for those who are testing light system and any information that is not mention would always be appreciated ^^
    (1)

  12. #69
    Player
    Glocktwenty's Avatar
    Join Date
    Oct 2014
    Posts
    7
    Character
    Eugeo Pendragon
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Quote Originally Posted by LeoLupinos View Post
    It's soo casual. Where's your relic? Do you already have it? =]
    What? I thought the hardcore content is the unending coil of bahamut... Since you consider yourself as a hardcore player? Where is your Ultimate Dreadwyrm weapon?
    (4)

  13. #70
    Player
    Zeich's Avatar
    Join Date
    Jun 2017
    Posts
    109
    Character
    Zeich Fieltas
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Glocktwenty View Post
    What? I thought the hardcore content is the unending coil of bahamut... Since you consider yourself as a hardcore player? Where is your Ultimate Dreadwyrm weapon?
    ...Was a four-month necro-bump to get the last word really necessary?
    (2)

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