The number 1 thing they can do to keep BLU alive is to let it queue in DF. All it has to do is match all BLUs instead of the usual formation.
The number 1 thing they can do to keep BLU alive is to let it queue in DF. All it has to do is match all BLUs instead of the usual formation.
Matching BLU in the pool with the other jobs wouldnt hurt anyone either, the absolute worst it can do is speed up your 15 min dungeon to 10 mins. The horror, my 50 roulletes will be quicker
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"


As long as you can still have Tanks and Healers in that queue... Spamming White Wind to keep the Blu Tank alive when they get hit like paper even with Mighty Guard is not friendly to your mp pull. In trials anyway... Dungeons aren't "too" bad... Tho to get a lot of the spells I didn't have to go to the end of the dungeon so... Might be harder to do than I'm aware of.
they will built off of it. they are not just gonna abandon it. itll get better as time goes on. this is a new type of content and we need building blocks. give them time to get feedback and play around with new ideas. l love where blu is going. i love this new bold time. tired of raiding, 4 man, repeat booooI personally dont want to see a job designed around 1 content. (ie Masked Carnival)
Thats boring and feels more like a mini-game after a while.
Jobs should not be restricted to content. At that point its no better than players not inviting someone because they arent considered "meta", instead its SE saying you cant do said content because your scope is "limited".

I'm tired of those things too—in fact, I never liked them very much to begin with—but BLU doesn't work for me as an alternative. I can't get the spells without grouping/begging, and can't get them at all now that those groups have gone away. I can't take it into squadrons or soloable content like the deep dungeons, and I can't complete the carnivale without getting some of the spells locked away behind content I can't clear for the aforementioned reasons. IF they were taking feedback like this on board, that would be one thing, but the opposite seems true, and they are instead proclaiming how happy they are with how BLU has turned out. I don't see any reason to be excited about BLU's future direction, and nor do the vast majority of people who have already abandoned it.they will built off of it. they are not just gonna abandon it. itll get better as time goes on. this is a new type of content and we need building blocks. give them time to get feedback and play around with new ideas. l love where blu is going. i love this new bold time. tired of raiding, 4 man, repeat boooo


The only thing they are going to "build" onto it is more levels and more spells. So every time they raise the lvl cap once that few days of leveling / spell gathering have gone by you get another repeat of what we have now which is a dead job. Instead if it was a Real Job you could continually play it in roulettes or other things via the DF and take it into raids and such. How is this going to get better as time goes on? How is this a new type of content? You kill monsters, level, but then can't do anything with it except the Masked Carnival, which is bacially a glorified Guild Hest system, or do your own challenge stuff like 24 man BLU which there is no reword for other than your own satisfaction at being able to do it, and even that is mostly a one and done thing. BLU isn't "going" anywhere except back to being dead after every update, unless they unlock it or make it extremely over powered.they will built off of it. they are not just gonna abandon it. itll get better as time goes on. this is a new type of content and we need building blocks. give them time to get feedback and play around with new ideas. l love where blu is going. i love this new bold time. tired of raiding, 4 man, repeat boooo
Last edited by Burningskull; 02-24-2019 at 08:21 PM.
The thing I don't understand is wanting a class to solo old things on or do in small groups. Like isn't that what unsync at a higher cap is for? Would much rather get BLU as a full job, because the idea of fighting with monster abilities is great and BLU deserves more than this.
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

Yeah BLU is really fun to play I'd main it gladly.
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